A mostly javascript-centric resource / links list on procedural content generation (PCG).
MIT License
Typescript project based on matter.ts, used webpack, GamePlay based on canvas2D. Multiplayer real...
Mobile-first 3D mapping engine with emphasis on user experience
material & notes for a workshop on data artwork & creative coding
Everything for the game Rogueworld.
One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.
Procedural art with vanilla JavaScript
Random Maze Generator
A workshop on creative coding & generative art
A Procedural City Generator built in Three.js
👑 Functional WebGL