test whether a ray intersects with a sphere
MIT License
test for triangle circle intersection
Test a ray for intersections against a 2D tile map.
2d collision routines
2D and 3D verlet integration
Brute force circle/sphere packing in 2D or 3D
returns true if a 2D point is inside a triangle
whether a picking ray intersects with a plane
Raymarching abstraction for creating simple SDF animations with threejs
test for line circle intersection
Math library for JavaScript 2D/3D graphics rendering.
test for point-circle intersection
computes the incenter of a triangle
Compute bounding sphere for a set of points using Jack Ritter's algorithm
2d circle implementation
test if a ray intersects an aabb in 3d space