Smoothing algorithm for 2D lines and polygons
MIT License
triangulates a 2D polyline into a stroke
A small and fast library for extruding 2D polygons and polylines to 3D meshes
lines expanded in a vertex shader
gets a discrete list of points from svg
low level utils for polyline miter joins
Calculate points on lines.
A maptalks plugin to support plot symbols, e.g. DiagonalArrow, StraightArrow, etc.
Converts an SVG into a Planar Straight Line Graph in the .poly format
gets miter normals for a 2D polyline
Customizable, Extendable, and High-Performance JavaScript-Based Scrollbar Solution.
some interactive content for a blog post
Convert a planar graph to a collection of nested polylines
Bentley Ottman Algorithm to Validate Convex and Simple Polygons
Pure GPU, instanced, screen-projected lines for regl
simplify 2D polyline of arrays