An attempt to see how different languages/implementations handle broadcasting messages to a large number of open connections
MIT License
High-level messaging & socket patterns implemented in pure js
Server-Sent Events "channel" where all messages are broadcasted to all connected clients, history...
A very simple json-header-and-body protocol
Lightweight server to mesure audience of a live event
Arbitrary TCP and UDP connections and listens
Simple to use, blazing fast and thoroughly tested WebSocket client and server for Node.js
HTTP Server implementation in top of uWebSocket.js
Communication framework for distributed JavaScript.
Mediasoup WebRTC vanilla JS broadcast example.
A WebSocket Implementation for Node.JS (Draft -08 through the final RFC 6455)
yet another websockets library for Node.js
Build your own small (or larger) peer to peer network with node.js
All the ways for doing requests/streams multiplexing over a single stream
Netcat client and server modules written in pure Javascript for Node.js.
pure JavaScript HTTP client/server