Pack normal and tangent vectors to a quaternion
APACHE-2.0 License
Raymarching abstraction for creating simple SDF animations with threejs
Builds a ThreeJS quaternion from a normal vector
normalmap.js is a library for creating simple interactive lighting effects using normal maps.
generates a basic shader with vertex attributes
Affine 2D and 3D geometry library for JavaScript
The continuing saga of displacement and normals in three.js
GLSL setup for performing a Fast Fourier Transform of real-valued input
Presentation-quality WebGL math graphing
A WebGL graphic library for building scalable Web3D applications
curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into i...
Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triang...
Get a 3D triangle's normal vector
GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"
Tiny library for GLSL web mercator projections
Read floating point values back from WebGL