Get vertex and face data from THREE.Geometry
MIT License
FaceMeshFaceGeometry for FaceMesh
🎲📐 converts voxels into a set of triangles
[OUTDATED] no longer needed as of glslify@2 and above
lines expanded in a vertex shader
Decals for three.js
converts a SVG path to a 3D mesh
Progressive triangle streams
Parses a .OBJ file
Builds a tube-based wireframe geometry in ThreeJS
Takes a list of vertices and faces, giving you back an array of individual triangles.
Builds a ThreeJS quaternion from a normal vector
Tools for working with triangulated models of embedded Riemannian surfaces.
Given an array of triangles' vertices, return a `Float32Array` of their normal vectors.
Computes normals for triangulated meshes