xstate-component-tree

Build a tree of UI components based on your statechart

MIT License

Stars
47

Bot releases are visible (Hide)

xstate-component-tree - v3.1.2

Published by github-actions[bot] about 4 years ago

3.1.2 (2020-08-06)

xstate-component-tree - v3.1.1

Published by github-actions[bot] about 4 years ago

3.1.1 (2020-08-06)

Bug Fixes

xstate-component-tree - v3.1.0

Published by github-actions[bot] over 4 years ago

3.1.0 (2020-07-21)

Features

xstate-component-tree - v3.0.0

Published by github-actions[bot] over 4 years ago

3.0.0 (2020-03-15)

Features

BREAKING CHANGES

  • Only 1 callback per tree change, no matter if it was the deepest child or the root machine.
  • Updated load() support so it can take either a component or [ component, props ] as a return and the overall load() as well as either component or props will be awaited.
xstate-component-tree - v2.0.1

Published by github-actions[bot] almost 5 years ago

2.0.1 (2019-12-14)

Bug Fixes

  • svelte example 2.0 compat (4a7f0da)
xstate-component-tree - v2.0.0

Published by github-actions[bot] almost 5 years ago

2.0.0 (2019-12-13)

Features

  • insert child machine trees into parent tree (#2) (7357d40)

BREAKING CHANGES

  • The output format has changed to no longer have an array of machines at the top-level, instead it is just the top-level components representing active states. Invoked machines are no longer part of the top-level array but now inserted into the tree of components based on the location of the component that invoked them.