3D graphics in Julia using raycasting
CPU based 3D graphics in Julia using raycasting.
For examples see here.
For examples see here.
Integraton of SimpleDirectMediaLayer.jl provides a simple API to use Rays.jl
essentially as a game engine. For an example script see here.
This is a hobby project of mine, partly to learn how to write good Julia code. Therefore I do not accept contributions, only suggestions 🙂 However, please feel free to experiment with the code and show me your creations (kudos to whomever creates a clone of DOOM).