WeakAuras2

World of Warcraft addon that provides a powerful framework to display customizable graphics on your screen.

GPL-2.0 License

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WeakAuras2 - 2.17.7

Published by Stanzilla over 4 years ago

2.17.7 (2020-06-09)

Full Changelog

Highlights

  • New Snippet feature! Ever wondered how to get started with custom code or just sick of having to type things over and over again? We got you! You can find the Snippets button in certain custom code editor fields.

Commits

InfusOnWoW (10):

  • Fix incorrect subevent registration
  • Only allow nameplate units for attaching nameplates
  • Add HasVehicleActionBar to the "Vehicle UI" load option
  • BT2: Fix smart groups by more correctly checking the unit ids
  • Fix tooltip information not being cleared if aura is missing
  • Rename "Filter by Hostility" to "Nameplate Type"
  • Fix boss5 unit
  • Revert "Don't check for state.show in ReplacePlaceHolders"
  • Fix tsu variables with syntax errors breaking the trigger page
  • Fix models on progress bars

Stanzilla (3):

  • one more
  • revert a few breaking spelling changes
  • run spellchecker

asaka-wa (1):

  • Add snippets (#2176)

mrbuds (3):

  • on import, fix handling of aura's tocversion
  • remove ability to send messages to channels (which is protected) fixes #2200
  • fix nil error fixes #2198

nullKomplex (2):

  • Remove unused slash command code.
  • Fix Profiling pprint command.
WeakAuras2 - 2.17.6-beta1

Published by Stanzilla over 4 years ago

2.17.6-beta1 (2020-05-27)

Full Changelog

Highlights

  • First beta for snippets release

Commits

InfusOnWoW (7):

  • BT2: Fix smart groups by more correctly checking the unit ids
  • Fix tooltip information not being cleared if aura is missing
  • Rename "Filter by Hostility" to "Nameplate Type"
  • Fix boss5 unit
  • Revert "Don't check for state.show in ReplacePlaceHolders"
  • Fix tsu variables with syntax errors breaking the trigger page
  • Fix models on progress bars

Stanzilla (3):

  • one more
  • revert a few breaking spelling changes
  • run spellchecker

asaka-wa (1):

  • Add snippets (#2176)

mrbuds (3):

  • on import, fix handling of aura's tocversion
  • remove ability to send messages to channels (which is protected) fixes #2200
  • fix nil error fixes #2198

nullKomplex (2):

  • Remove unused slash command code.
  • Fix Profiling pprint command.
WeakAuras2 - 2.17.5

Published by Stanzilla over 4 years ago

2.17.5 (2020-05-04)

Full Changelog

Highlights

  • Mostly bug fixes with a few smaller features sprinkled on top

Commits

InfusOnWoW (19):

  • Fix Alternate Power staying around after leaving vision
  • Unit Characteristics: Add UnitClassification
  • Text: Add shadow options
  • Text: Remove old workaround for SetText
  • Fix the order in SubRegionOptions
  • Fix UnitIsUnit check for Unit Characteristics
  • Fix specific unit for unit type triggers
  • Conditions External Glow: Fix frame chooser
  • Fix tracking of buffs on bosses
  • Fix some events being handled even while WeakAuras is paused
  • Add new feature strings to various places
  • Set FrameLevel again after setting frame strata
  • Load: Add support for multi zone names
  • Fix spell name and spell id conditions for Cast Trigger
  • Add Attack Power to the Character Stats
  • Custom Trigger: Add fake events for UNIT:unit
  • Add Dead/Ghost and Disconnected filter to various triggers
  • BT2: Add a hostility check for nameplates
  • Enable the ignoreSelf option for nameplates

Stanzilla (1):

  • Add a way to overwrite default font and font size (#2169)

asaka-wa (2):

  • Fix anchor (#2175)
  • Update wiki links to new Custom Code Blocks page (#2162)

mrbuds (5):

  • templates: add Show on Ready Also add condition isNotUsableBlue for basic Show on cooldown & Show on Ready partially fixes #797
  • refactor anchor & glow to unitframe monitoring (#2165)
  • fix default options not loaded for WeakAuras addon fixes #2177 (#2179)
  • DG anchored to Unit Frames: fix #2051 - anchor to hidden frame when can't find a unitframe - handle new LibGetFrame Callback: FRAME_UNIT_REMOVED
  • disable trigger "Crowd Controlled" for classic fixes #2145

nullKomplex (2):

  • Profiling Improvements
  • Fix inconsequential typo.
WeakAuras2 - 2.17.4

Published by Stanzilla over 4 years ago

2.17.4 (2020-04-22)

Full Changelog

Highlights

  • fix a buff tracking and nameplates regression

Commits

InfusOnWoW (3):

  • BT2 Fix Multi by adjusting it to recent changes (#2139)
  • Clean up match data if a unit ceases to exists
  • Fix nameplates auras sometimes not being applied if in a raid group
WeakAuras2 - 2.17.3

Published by Stanzilla over 4 years ago

2.17.3 (2020-04-19)

Full Changelog

Highlights

  • bug fixes

Commits

InfusOnWoW (4):

  • Readd %s to the Power trigger
  • BT2: Rewrite how group triggers apply to units
  • Fix Cooldown handling for users with abnormal uptime
  • Add a "On Taxi" load option for classic

asaka-wa (1):

  • Triggered by the space (#2123)
WeakAuras2 - 2.17.2

Published by Stanzilla over 4 years ago

2.17.2 (2020-04-17)

Full Changelog

Highlights

  • Fixed a few regressiosn

Commits

InfusOnWoW (1):

  • Fix Health/Power triggers having not duration for animations

mrbuds (1):

  • Add missing migration for action's glow_type fixes #2120
WeakAuras2 - 2.17.1

Published by Stanzilla over 4 years ago

2.17.1 (2020-04-16)

Full Changelog

Highlights

  • b
  • u
  • g
  • f
  • i
  • x
  • e
  • s

Commits

mrbuds (2):

  • aura trigger: fix error with empty specific unit
  • classic: fix ZG not matched for 20 man raid load condition
WeakAuras2 - 2.17.0

Published by Stanzilla over 4 years ago

2.17.0 (2020-04-13)

Full Changelog

Highlights

  • Supercharge Glow Actions / Conditions, lots of new options available
  • New options and filters for buff tracking
  • Animation easing
  • Allow WA Updates from chat links
  • UI Improvements to Author Mode
  • Repair Tool Improvements
  • Tons of bug fixes as always
  • Happy Easter!

Commits

ForsakenNGS (1):

  • Added option to supply pure text tooltips (#2076)

Grim (1):

  • Allow WA Updates from chat links. (#2085)

InfusOnWoW (51):

  • Workaround China's overeager profanity filter
  • Fix Models on Icons
  • Classic: Fix SAY/YELL not being prevented outside of instances
  • Glow External Element Conditions: Fix multi selection
  • Fix pencil descriptions not layouting correctly
  • Fix Profession Cooldowns if they are on cooldown before login
  • BuffTrigger: Fix bug in filtering scan functions
  • Fix a few more instances of missing nil checks,
  • Wrap calls to customTestFunctions defined in conditionTest into xpcall
  • Add missing file
  • Tweak Pencil Options to make the whole line clickable
  • BuffTrigger2: Fix small issues
  • Fix Model on AuraBars
  • Model: Fix bug where a released model was not properly released
  • Fix typo
  • Fix totalStacks calculation for multi bufftriggers
  • BuffTrigger2: Remove unused strings
  • Prevent auras from being hidden while the options are open
  • Fix ScheduleCastCheck for Cast Trigger in a unlikely event
  • Fix remaing time check of Weapon Enchant trigger
  • Fix custom text from unrelated aura showing up in some cases
  • Implement blacklisting for BuffTrigger2
  • Remove a bit of code duplication
  • Bufftrigger2: Limit the amount of options created
  • Fix wrongly named options
  • Fix localized strings
  • Don't check for state.show in ReplacePlaceHolders
  • Make OnHide/OnSHow work around opening/closing options
  • BT2: Add a totalStacks text replacement
  • BT2: Add support for filtering by class
  • SubText: Fix anchor collapsed description
  • Fix dynamic group limit option slightly diffrently
  • AuthorOptions: Fix Move out of group
  • CLEU: Add the isOffHand check for _MISSED
  • Fix dynamic group limit option
  • BuffTrigger2: Add "party", "raid" to the existing group support
  • Fix deleting sub texts with conditions that don't have a property set
  • Rework Unit Type Triggers
  • BT2: Hide Filter by Group Role on classic
  • Add a shaking entry animation
  • Fix times showing up on reused icons
  • Blacklist two M+ affixes that were never used
  • Icon: Hide the cooldown widget in modify
  • Icon Cooldown: Disable the bling
  • Fix bling showing on updating timers
  • Templates: Add Chaos Strike
  • Simplify force_events a bit
  • BarModel: Fix interaction between parent alpha and model alpha
  • DynamicGroups: Fix text placement not adjusting to text dimensions
  • Fix Character Stats trigger MoveSpeed
  • Fix Zone load option

Sanluli36li (1):

  • Add Text's Automatic Width and Word Warp for Subtext

Stanzilla (2):

  • Update ForAllIndentsAndPurposes
  • Fix classic pkgmeta

asaka-wa (2):

  • Universal animation easing (#2087)
  • Eased translate animations (#2080)

emptyrivers (7):

  • more fixes to repair
  • guard against errors in migration
  • ensure that id is correct when installing migration
  • Add GetData method
  • Allow separators to force a "page break" in custom options
  • clear authormode on any child imports too
  • compare value to value, not table containing value

mrbuds (29):

  • classic: remove boss & arena unit from multi, bufftrigger2 and cast trigers
  • Pet trigger: fix defensive mode on retail pet's action button was renamed to PET_MODE_DEFENSIVEASSIST
  • stance trigger: fix multi and simplify the code GetShapeshiftForm() seems to be working for classic now
  • update classic toc interface version to 11304 where it was missing
  • remove previous glow before applying a new one
  • improve flow of glow external element conditions & actions
  • [WIP] Auto re-anchor unitframes & slightly different anchors for nameplates addons (#2070)
  • fix migration
  • data migration to set actions's glows to "FRAMESELECTOR"
  • Supercharge glow actions / conditions (#2032)
  • localize strings
  • Re-Add Encounter Id(s) load condition and full list in tooltip
  • fix typo in ConstructTest
  • Combat Log trigger: fix srcUnit and dstUnit conditions
  • remove LibTotemInfo (totem api restored with 1.13.4)
  • bump toc version for classic to 11304
  • Classic: Combat Log trigger: re-add spellId compare the name for the spell id
  • Health & Power triggers: fix division per 0
  • Fix Unit status triggers:
  • fix auras anchored to an other aura
  • fix anchorPoint name with new anchors option
  • re-anchor on expand if aura was already shown
  • disable unitframe & nameplate anchor options from group & dynamicgroup
  • call AnchorFrame only on Expand for anchors that require data from clone
  • add nameplate and unitframe anchors for auras
  • Restore print profile binding text
  • stop swing timer when a cast is started fixes #2005 (#2006)
  • Show realtime visual graph of profiling (#1949)
  • add lastest mythic_plus_affixes (should be almost future proof)

nullKomplex (1):

  • Make Cooldown Progress (Equipment slot) able to use Mainhand and Offhand on retail.
WeakAuras2 - 2.17.0-beta2

Published by Stanzilla over 4 years ago

2.17.0-beta2 (2020-04-11)

Full Changelog

Highlights

Second beta of 2.17.0

Commits

ForsakenNGS (1):

  • Added option to supply pure text tooltips (#2076)

Grim (1):

  • Allow WA Updates from chat links. (#2085)

InfusOnWoW (18):

  • Workaround China's overeager profanity filter
  • Fix Models on Icons
  • Classic: Fix SAY/YELL not being prevented outside of instances
  • Glow External Element Conditions: Fix multi selection
  • Fix pencil descriptions not layouting correctly
  • Fix Profession Cooldowns if they are on cooldown before login
  • BuffTrigger: Fix bug in filtering scan functions
  • Fix a few more instances of missing nil checks,
  • Wrap calls to customTestFunctions defined in conditionTest into xpcall
  • Add missing file
  • Tweak Pencil Options to make the whole line clickable
  • BuffTrigger2: Fix small issues
  • Fix Model on AuraBars
  • Model: Fix bug where a released model was not properly released
  • Fix typo
  • Fix totalStacks calculation for multi bufftriggers
  • BuffTrigger2: Remove unused strings
  • Prevent auras from being hidden while the options are open

Sanluli36li (1):

  • Add Text's Automatic Width and Word Warp for Subtext

asaka-wa (2):

  • Universal animation easing (#2087)
  • Eased translate animations (#2080)

mrbuds (5):

  • stance trigger: fix multi and simplify the code GetShapeshiftForm() seems to be working for classic now
  • update classic toc interface version to 11304 where it was missing
  • remove previous glow before applying a new one
  • improve flow of glow external element conditions & actions
  • [WIP] Auto re-anchor unitframes & slightly different anchors for nameplates addons (#2070)
WeakAuras2 - 2.17.0-beta1

Published by Stanzilla over 4 years ago

2.17.0-beta1 (2020-03-29)

Full Changelog

Highlights

First beta of 2.17.0

Commits

InfusOnWoW (33):

  • Fix ScheduleCastCheck for Cast Trigger in a unlikely event
  • Fix remaing time check of Weapon Enchant trigger
  • Fix custom text from unrelated aura showing up in some cases
  • Implement blacklisting for BuffTrigger2
  • Remove a bit of code duplication
  • Bufftrigger2: Limit the amount of options created
  • Fix wrongly named options
  • Fix localized strings
  • Don't check for state.show in ReplacePlaceHolders
  • Make OnHide/OnSHow work around opening/closing options
  • BT2: Add a totalStacks text replacement
  • BT2: Add support for filtering by class
  • SubText: Fix anchor collapsed description
  • Fix dynamic group limit option slightly diffrently
  • AuthorOptions: Fix Move out of group
  • CLEU: Add the isOffHand check for _MISSED
  • Fix dynamic group limit option
  • BuffTrigger2: Add "party", "raid" to the existing group support
  • Fix deleting sub texts with conditions that don't have a property set
  • Rework Unit Type Triggers
  • BT2: Hide Filter by Group Role on classic
  • Add a shaking entry animation
  • Fix times showing up on reused icons
  • Blacklist two M+ affixes that were never used
  • Icon: Hide the cooldown widget in modify
  • Icon Cooldown: Disable the bling
  • Fix bling showing on updating timers
  • Templates: Add Chaos Strike
  • Simplify force_events a bit
  • BarModel: Fix interaction between parent alpha and model alpha
  • DynamicGroups: Fix text placement not adjusting to text dimensions
  • Fix Character Stats trigger MoveSpeed
  • Fix Zone load option

Stanzilla (2):

  • Update ForAllIndentsAndPurposes
  • Fix classic pkgmeta

emptyrivers (7):

  • more fixes to repair
  • guard against errors in migration
  • ensure that id is correct when installing migration
  • Add GetData method
  • Allow separators to force a "page break" in custom options
  • clear authormode on any child imports too
  • compare value to value, not table containing value

mrbuds (22):

  • fix migration
  • data migration to set actions's glows to "FRAMESELECTOR"
  • Supercharge glow actions / conditions (#2032)
  • localize strings
  • Re-Add Encounter Id(s) load condition and full list in tooltip
  • fix typo in ConstructTest
  • Combat Log trigger: fix srcUnit and dstUnit conditions
  • remove LibTotemInfo (totem api restored with 1.13.4)
  • bump toc version for classic to 11304
  • Classic: Combat Log trigger: re-add spellId compare the name for the spell id
  • Health & Power triggers: fix division per 0
  • Fix Unit status triggers:
  • fix auras anchored to an other aura
  • fix anchorPoint name with new anchors option
  • re-anchor on expand if aura was already shown
  • disable unitframe & nameplate anchor options from group & dynamicgroup
  • call AnchorFrame only on Expand for anchors that require data from clone
  • add nameplate and unitframe anchors for auras
  • Restore print profile binding text
  • stop swing timer when a cast is started fixes #2005 (#2006)
  • Show realtime visual graph of profiling (#1949)
  • add lastest mythic_plus_affixes (should be almost future proof)

nullKomplex (1):

  • Make Cooldown Progress (Equipment slot) able to use Mainhand and Offhand on retail.
WeakAuras2 - 2.16.6

Published by Stanzilla over 4 years ago

2.16.6 (2020-02-14)

Full Changelog

Highlights

  • Actually enable templates for classic
  • Bug fixes

Commits

InfusOnWoW (4):

  • BuffTrigger2: Fix ghost states
  • Fix Masque integration with clones and zoom/keep aspect ratio
  • Adjust conditions on moving/deleting/duplicating conditions
  • Fix multiple display of encounter ids

emptyrivers (1):

  • add 'reset entry' button to arrays in user mode

mrbuds (1):

  • classic: WeakAurasTemplates was not moved to correct folder
WeakAuras2 - 2.16.5

Published by Stanzilla over 4 years ago

2.16.5 (2020-02-07)

Full Changelog

Highlights

  • bug fix for classic
  • this is not the time for another boston tea party

Commits

mrbuds (1):

  • classic: fix event for character points changed
WeakAuras2 - 2.16.4

Published by Stanzilla over 4 years ago

2.16.4 (2020-02-06)

Full Changelog

Highlights

  • New Trapezoid texture
  • Raid Marker texture support
  • Bug fixes

Commits

InfusOnWoW (1):

  • AuraBar: Fix modify not modyfying the layout

Stanzilla (1):

  • Trapez -> Trapezoid

asaka-wa (1):

  • Add raid mark textures (#1961)

lqnrd (1):

  • cache deflated strings

usernamemyname (1):

  • Add Trapeze To Shapes (#1947)
WeakAuras2 - 2.16.3

Published by Stanzilla over 4 years ago

2.16.3 (2020-02-05)

Full Changelog

Highlights

Force enable Archive add-on because some add-on managers like to disable it by default

Commits

Stanzilla (1):

  • force enable WeakAurasArchive
WeakAuras2 - 2.16.2

Published by Stanzilla over 4 years ago

2.16.2 (2020-02-02)

Full Changelog

Highlights

  • Bar Model for Icons (https://www.patreon.com/posts/33679086)
  • Introducing Archivist, our latest achievement in overengineering WoW AddOns! (Blog post coming)
  • The usual metric ton of bug fixes

Commits

InfusOnWoW (12):

  • Glow: Fix inconsistenies in the naming of the "Custom Color" property.
  • Prevent error on MoverResizer:SetToRegion on nameplated regions
  • AuraBar: Fix orientation conditions
  • Add support for hyperlinks in the tooltip
  • Fix HasTarget condition on switching continents
  • Enable Vulperas now.
  • BarModel: Try more force
  • Tweak models again
  • Fix zone, zoneGroup and ecounter tooltip in load options
  • Initialize aura_environment a bit before evaluating custom variables
  • Fix simple add case not showing the right state
  • Enable the BarModel for Icons too

emptyrivers (5):

  • swallow stacksfunc errors
  • remove babelfish requirement
  • add ComposeSorts and CompareRegionData helpers (#1907)
  • rewrite Set to not be broken
  • add archive addon + archivist embed

mrbuds (2):

  • fix group type change
  • lower frequency of ITEM_COUNT_UPDATE for Item Count trigger fixes #1933
WeakAuras2 - 2.16.1

Published by Stanzilla almost 5 years ago

2.16.1 (2020-01-17)

Full Changelog

Highlights

Bug fixes!

Commits

InfusOnWoW (5):

  • Fix the wrong init function being run
  • Use Encounter Journal as a source of the encounter_ids
  • Fix the Custom Code Editor for Conditions
  • Interpret a missing glowType as a standard buttonOverlay
  • Fix %cost not always being interpreted as %cost and a infinite loop

Stanzilla (1):

  • Prevent the next French revolution

mrbuds (2):

  • fix Alternate Power trigger not active without a first UNIT_POWER_FREQUENT event
  • Use LibClassicSpellActionCount-1.0 to get number of reagents for spells fixes #1849

nullKomplex (1):

  • Change default text region custom text update value to match updated subregions texts.
WeakAuras2 - 2.16.0

Published by Stanzilla almost 5 years ago

2.16.0 (2020-01-14)

Full Changelog

Highlights

  • More bugfixes than I can count
  • Remove "disable import" button
  • Add Wiki links to editor
  • Raid Marker support in SubText
  • Templates for Classic
  • Totems and RangeCheck for Classic
  • 8.3 Encounter IDs
  • Button to turn of snapping alignment
  • Quick Action toolbar for import/new
    Remember update preferences per aura
  • New glow features

Commits

InfusOnWoW (57):

  • Fix SetMoverSizer trying to set to a nil region
  • Revert "Remove a call to ActivateChild that is not needed"
  • Fix Expand/Collapse and filtering of DisplayButtons
  • Fix glow attachment for bars
  • Fix MoverSizer breakage
  • Fix various issues around the visibility of option buttons
  • Fix nil error on deleting a trigger
  • Remove the import button
  • Fix a error if the state doesn't contain a id
  • BuffTrigger2: Use UNIT_AURA event for multi target tracking
  • Fix Thumbnail not being parented to import tooltip
  • Fix error on deleting triggers
  • Ensure that aura_env.states always contains a entry per trigger
  • Fix regression in glow not being visible
  • Fix Action Button Glow to look like 2.15.5
  • Add a Name condition to Generic Triggers that provide a name info
  • Add a Object Type Flag Check to the Combat Log Trigger
  • Add a nil check to AddUnitChangeInternalEvents
  • Fix various issues around fake states
  • Remove code that is no longer needed
  • Fix glow Release
  • Fix glow Modernize
  • Add a magnetic alignment toolbar button and better Icons
  • Fix various small issues with Bar glows
  • Warn about untrackable units in BuffTrigger2
  • Warn against too long up times if that prevents scheduling timers
  • Model: Don't call SetCamera
  • Rewrite Model regions and thumbnail handling
  • Fix BarModel alpha not working in some cases
  • Point users to twitch support
  • Make the title width scale with the length of the version string
  • Glow.lua: Don't load old Masque versions
  • Fix FrameStrata for dynamic groups
  • Fix anchoring of borders/glows on masque skins
  • Fix error for condition in options
  • Replace localized raid markers in text with locale-independant strings
  • Fix toolbar/search box visible
  • Also use ReplaceRaidMarkerSymbols in Text
  • squash into toolbar
  • Add Raid Markers support to SubText
  • Fix WeakAuras.difficulty_info to have a entry for normal
  • Add more Options to Status/Conditions
  • Add a "toolbar" to the WeakAuras window
  • Add a total duration check to bufftrigger2
  • Add a "hostility" check to the CLEU trigger
  • Fix Truncating Fonts after game launch
  • Add a exact spell id option to the spell known load option
  • Fix %p in Aura Preview sometimes going missing
  • Fix overlays not being updated in some edge cases
  • Readd a gcd check for Item Cooldowns
  • Set Max/Min Progress: Add a relative mode to it
  • Totem: Add a pattern match trigger option
  • Add WIKI links to TextEditor
  • Remove a call to ActivateChild that is not needed
  • Glow
  • Fix border anchoring
  • Remove unused UpdateAnchor from various sub elements

LiangYuxuan (1):

  • fix typo

Stanzilla (4):

  • Bump TOCs for Patch 8.3.0
  • Fix classic check
  • Update Issue Template
  • Rename button widget and add GameFontNormal to luacheckrc

emptyrivers (8):

  • remember update preferences for each aura
  • also bump workflow target version
  • toc bump
  • Fix feature request template
  • adjust repair tool buttons
  • ignore desktop.ini
  • add control for hiding reorder entry controls
  • add array entry naming feature

mrbuds (16):

  • add nameFunc to trigger "Spell Known" fixes #1871
  • add Ny'alotha, the Waking City encounter ids
  • Classic totem (#1863)
  • reposition children of dynamic group on unitframes on GETFRAME_REFRES… (#1864)
  • remove totem triggers of classic templates
  • disable Totem trigger for classic
  • Add "Queued Action" trigger for classic fixes #1628
  • remove the "Delete" option for groups fixes #1841
  • fix pet_behavior_types for classic
  • templates: fix glow
  • Power trigger: update spell cost on UNIT_SPELLCAST_SUCCEEDED fixes #1822
  • Classic templates
  • fix nil error in "Charges Changed (Spell)" trigger (#1828)
  • Use proper callbacks for classic libraries (#1821)
  • Classic: Use LibClassicDurations's UnitAuraDirect instead of Un… (#1816)
  • fix stance trigger when form checkbox is not selected fixes #1805

nullKomplex (3):

  • Custom Options Author Names Tweaks (#1868)
  • Add Relative Offset Property Change (#1866)
  • Re-add Range Check to Classic. (#1839)
WeakAuras2 - 2.16.0-beta1

Published by Stanzilla almost 5 years ago

2.16.0-beta1 (2020-01-08)

Full Changelog

Highlights

  • More bugfixes than I can count
  • Remove "disable import" button
  • Add Wiki links to editor
  • Raid Marker support in SubText
  • Templates for Classic
  • Totems and RangeCheck for Classic
  • 8.3 Encounter IDs
  • Button to turn of snapping alignment
  • Quick Action toolbar for import/new
  • Remember update preferences per aura
  • New glow features

Commits

InfusOnWoW (56):

  • Revert "Remove a call to ActivateChild that is not needed"
  • Fix Expand/Collapse and filtering of DisplayButtons
  • Fix glow attachment for bars
  • Fix MoverSizer breakage
  • Fix various issues around the visibility of option buttons
  • Fix nil error on deleting a trigger
  • Remove the import button
  • Fix a error if the state doesn't contain a id
  • BuffTrigger2: Use UNIT_AURA event for multi target tracking
  • Fix Thumbnail not being parented to import tooltip
  • Fix error on deleting triggers
  • Ensure that aura_env.states always contains a entry per trigger
  • Fix regression in glow not being visible
  • Fix Action Button Glow to look like 2.15.5
  • Add a Name condition to Generic Triggers that provide a name info
  • Add a Object Type Flag Check to the Combat Log Trigger
  • Add a nil check to AddUnitChangeInternalEvents
  • Fix various issues around fake states
  • Remove code that is no longer needed
  • Fix glow Release
  • Fix glow Modernize
  • Add a magnetic alignment toolbar button and better Icons
  • Fix various small issues with Bar glows
  • Warn about untrackable units in BuffTrigger2
  • Warn against too long up times if that prevents scheduling timers
  • Model: Don't call SetCamera
  • Rewrite Model regions and thumbnail handling
  • Fix BarModel alpha not working in some cases
  • Point users to twitch support
  • Make the title width scale with the length of the version string
  • Glow.lua: Don't load old Masque versions
  • Fix FrameStrata for dynamic groups
  • Fix anchoring of borders/glows on masque skins
  • Fix error for condition in options
  • Replace localized raid markers in text with locale-independant strings
  • Fix toolbar/search box visible
  • Also use ReplaceRaidMarkerSymbols in Text
  • squash into toolbar
  • Add Raid Markers support to SubText
  • Fix WeakAuras.difficulty_info to have a entry for normal
  • Add more Options to Status/Conditions
  • Add a "toolbar" to the WeakAuras window
  • Add a total duration check to bufftrigger2
  • Add a "hostility" check to the CLEU trigger
  • Fix Truncating Fonts after game launch
  • Add a exact spell id option to the spell known load option
  • Fix %p in Aura Preview sometimes going missing
  • Fix overlays not being updated in some edge cases
  • Readd a gcd check for Item Cooldowns
  • Set Max/Min Progress: Add a relative mode to it
  • Totem: Add a pattern match trigger option
  • Add WIKI links to TextEditor
  • Remove a call to ActivateChild that is not needed
  • Glow
  • Fix border anchoring
  • Remove unused UpdateAnchor from various sub elements

LiangYuxuan (1):

  • fix typo

Stanzilla (3):

  • Fix classic check
  • Update Issue Template
  • Rename button widget and add GameFontNormal to luacheckrc

emptyrivers (8):

  • remember update preferences for each aura
  • also bump workflow target version
  • toc bump
  • Fix feature request template
  • adjust repair tool buttons
  • ignore desktop.ini
  • add control for hiding reorder entry controls
  • add array entry naming feature

mrbuds (16):

  • add nameFunc to trigger "Spell Known" fixes #1871
  • add Ny'alotha, the Waking City encounter ids
  • Classic totem (#1863)
  • reposition children of dynamic group on unitframes on GETFRAME_REFRES… (#1864)
  • remove totem triggers of classic templates
  • disable Totem trigger for classic
  • Add "Queued Action" trigger for classic fixes #1628
  • remove the "Delete" option for groups fixes #1841
  • fix pet_behavior_types for classic
  • templates: fix glow
  • Power trigger: update spell cost on UNIT_SPELLCAST_SUCCEEDED fixes #1822
  • Classic templates
  • fix nil error in "Charges Changed (Spell)" trigger (#1828)
  • Use proper callbacks for classic libraries (#1821)
  • Classic: Use LibClassicDurations's UnitAuraDirect instead of Un… (#1816)
  • fix stance trigger when form checkbox is not selected fixes #1805

nullKomplex (2):

  • Add Relative Offset Property Change (#1866)
  • Re-add Range Check to Classic. (#1839)
WeakAuras2 - 2.15.5

Published by Stanzilla almost 5 years ago

2.15.5 (2019-10-22)

Full Changelog

Highlights

  • A few more bug fixes

Commits

Stanzilla (1):

  • drop branch name from PR artifacts

Vardex (1):

  • Fix weapon enchant shortened name

mrbuds (2):

  • swing timer: fix nil error if no offhand equiped
  • update "Cooldown Progress (Equipment Slot)" for handling amno fixes #1762 refresh on UNIT_INVENTORY_CHANGED add a stacksFunc
WeakAuras2 - 2.15.4

Published by Stanzilla about 5 years ago

2.15.4 (2019-10-16)

Full Changelog

Highlights

  • hot fix for cast bar issue on retail

Commits

mrbuds (1):

  • cast trigger: don't hide cast bar on UNIT_SPELLCAST_FAILED fixes #1766