WeakAuras2

World of Warcraft addon that provides a powerful framework to display customizable graphics on your screen.

GPL-2.0 License

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WeakAuras2 - 2.15.3

Published by Stanzilla about 5 years ago

2.15.3 (2019-10-12)

Full Changelog

Highlights

  • bug fixes!

Commits

InfusOnWoW (3):

  • Add VEHICLE_UPDATE to zone load options
  • Observer new restrictions on Chat Messages introduced in 8.2.5
  • BuffTrigger 2: Fix matchCountPerUnit for "Combine Units"

Jaime Pillora (1):

  • fix github actions link (#1749)

Stanzilla (1):

  • change packaging to now push the wowi version to the same project

mrbuds (4):

  • Swing Timer trigger: handle change of attack speed fixes #1759
  • fix type error in CheckCombatLogFlags when showing fake state fixes #1751
  • use ScanUnitEvents callback for libclassiccasterino fixes #1752
  • Classic: cast trigger fix events registration
WeakAuras2 - 2.15.2

Published by Stanzilla about 5 years ago

2.15.2 (2019-10-01)

Full Changelog

Highlights

  • Bug fixes!

Commits

InfusOnWoW (3):

  • Item Cooldowns: Don't compare against actual gcd duration
  • Options: Layout buttons on unminimize
  • Fix TimerTick running after a aura is hidden

mrbuds (1):

  • Check if cooldown is ready after SPELLS_CHANGED fix #1745
WeakAuras2 - 2.15.1

Published by Stanzilla about 5 years ago

2.15.1 (2019-09-27)

Full Changelog

Highlights

  • Bug fixes
  • Workaround for things Blizzard broke in 8.2.5

Commits

InfusOnWoW (3):

  • Fix LoadFunction
  • Make WA_GetUnitBuff work on 8.2.5
  • Fix description of "Specific Unit"

mrbuds (3):

  • fix nil error in Action Usable spellInRange condition round 2
  • power trigger: invert table use for power types with classic's one this fix "stagger" not shown on retail
  • fix "select" conditions with function for values fixes #1728
WeakAuras2 - 2.15.0

Published by Stanzilla about 5 years ago

2.15.0 (2019-09-24)

Full Changelog

Highlights

  • Tons of Bug fixes
  • A new experimental repair tool (details soon(TM))
  • PvP talents in Templates
  • New feature to add models to progress bar textures

Commits

Ian Kerins (1):

  • Fix typo

InfusOnWoW (25):

  • Fix error in UnloadAll (#1722)
  • Fix conditions not untriggering in certain conditions
  • Fix Modernize for auras that don't have a set anchor for text
  • BuffTrigger2: Fix maxUnitCount if there are no matches
  • Author Options: Fix multiline option author
  • Fix ContainsPlaceHolder to consider \n a placeholder
  • Fix Spec Role load option.
  • Fix lua error on wrong input into variables (#1701)
  • Fix Icon.lua using L before it's defined
  • Use new staticId api from Masque
  • Add a default property for Sub Elements Conditions
  • Fix Paste Condition Options
  • Fix Cooldown ready tracking
  • Bufftrigger 2: Fix matching against tooltip on initial scan
  • Model: Fix regression in "unit" mode
  • Add PVP Talents
  • Add Position/Facing/Transform settings to BarModel
  • Fix errors on entering a path
  • Disable BarModel for classic
  • BuffTriger2: Fix nameplate group unit somewhat
  • Add a text_justify option to SubText
  • Make SetDurationInfo hack work for stacks
  • Fix regression in Model animation
  • Model for AuraBar sub element
  • Add some headers to the sub elements section

Stanzilla (10):

  • switch all github links in pkgmetas to https format
  • add discord notifications for build failures
  • Update TOC for Patch 8.25
  • Update ISSUE_TEMPLATE.md
  • fix packaging for retail
  • enable uploading again
  • use GitHub Actions v2 instead of TravisCI (#1646)
  • semicolon police
  • don't hide font and font size in the pencil
  • now that sticky.duration is gone, we can optimize this code path a bit (#1653)

Vardex (1):

  • Improve Weapon Enchant Trigger (#1649)

emptyrivers (4):

  • guard against inf/nan in %t text replacement
  • Add Experimental Repair Tool (#1648)
  • don't package modelpaths for WeakAuras classic
  • use min/max/etc for range slider

mrbuds (15):

  • fix nil error in UnloadAll #1723
  • fix ranged swing timer on retail
  • fix potential error with text subregion with nil text_justify (#1710)
  • disable Health trigger overlays in Classic
  • fix nil error in Action Usable spellInRange condition #1697 (#1698)
  • fix nil error when clicking minimize button #1677
  • fix "set parent to anchor" option for custom anchors fixes #1651
  • fix error when importing power trigger for stagger on classic (#1664)
  • fix inverse cast trigger force events solve issue when closing options or with load condition in combat
  • force_events can be a table
  • fix cast trigger events for classic
  • don't load environment of children for custom anchor function (#1626)
  • disable autocast shine for classic fix #1624
  • Use Square_FullWhite.tga as default for borders
  • fix WA_GetUnitAura for classic
WeakAuras2 - 2.14.6

Published by Stanzilla about 5 years ago

2.14.6 (2019-08-30)

Full Changelog

Highlights

  • Bug fixes! Bug fixes! Get your bug fixes!

Commits

InfusOnWoW (1):

  • Fix regression Talent Selected Trigger

LAMBOLEY Lucas (1):

  • Update .luacheckrc

Stanzilla (2):

  • add back the missing true(th)
  • remove last remnants of sticky duration, see our wiki on what to use instead

Vardex (1):

  • Fix wrong duration for oh enchantment

mrbuds (5):

  • fix nil error in stance trigger
  • fix WeakAuras.GetProperties with unknown region type fixes #1643
  • classic: WA_GetUnitAura return duration & expirationTime from LibClassicDurations
  • fix a bug with combat log trigger arguments fix #1638
  • classic: fix register unknown event in bufftrigger1
WeakAuras2 - 2.14.5

Published by Stanzilla about 5 years ago

2.14.5 (2019-08-27)

Full Changelog

Highlights

  • Let's call this the Reloe and Causese release
  • Bulk editing very large groups is now way faster
  • Your usual round of bug fixes

Commits

InfusOnWoW (3):

  • Pause dynamic groups in setAll
  • Text: Run custom text function in Update
  • Fix sorting of DynamicGroups

Stanzilla (2):

  • update opdeps for LibClassicCasterino
  • don't watch rune cooldowns on classic

mrbuds (4):

  • fix options for unsuported regions
  • fix import of unsupported region
  • add region.Update for "fallback" regionType
  • bossmod triggers: fix arithmetic error if state.extend is nil fix #1625
WeakAuras2 - 2.14.4

Published by Stanzilla about 5 years ago

2.14.4 (2019-08-26)

Full Changelog

Highlights

  • Fix another issue that came up

Commits

InfusOnWoW (1):

  • BuffTrigger: Don't use the spellcache for creating fallback states
WeakAuras2 - 2.14.3

Published by Stanzilla about 5 years ago

2.14.3 (2019-08-25)

Full Changelog

Highlights

  • Another fix for the stance/form migration

Commits

mrbuds (1):

  • bump internalVersion for stance/form migration fix
WeakAuras2 - 2.14.2

Published by Stanzilla about 5 years ago

2.14.2 (2019-08-25)

Full Changelog

Highlights

  • A few more bug fixes to light up your day

Commits

InfusOnWoW (3):

  • Fix drawLayer calculation
  • Fix conversion not stopping custom text updates
  • Fix conversion of Form/Stance/Trigger in a edge case

mrbuds (1):

  • dynamic group custom sort: improve error message when custom grow function return bad data fix #1598
WeakAuras2 - 2.14.1

Published by Stanzilla about 5 years ago

2.14.1 (2019-08-24)

Full Changelog

Highlights

Fix a bug that would re-enable disabled texts for users

Commits

emptyrivers (1):

  • fix migration
WeakAuras2 - 2.14.0

Published by Stanzilla about 5 years ago

2.14.0 (2019-08-23)

Full Changelog

Highlights

  • This is our first release for Classis WoW, read our blog post about this includes over here
  • Borders and Texts are now sub elements, you can add as many of them as you want to your auras
  • Texts now support returning information from other triggers, for example you can use %2.s to display the stacks of the 2nd trigger, %3.s for the third and so on.
  • Tons of more customization options for texts, offsets were requested very often
  • So many bug fixes that I actually lost count
  • Settings UI overhaul, use the pencil button to find more advanced features!
  • Allow usage of multi units (nameplate, boss, arena, group) by custom and generic triggers
  • Groups & Dynamic Groups no longer have a generated thumbnail, you can chose your own icons for them!
  • Dynamic group's growers have a new option "Group by Frame", it can be "unit frame", "nameplates" or a custom function.
  • And so much more, there will be blog posts!

Commits

InfusOnWoW (38):

  • Treat font tooltips in a special way
  • Show all text replacments in tooltip
  • Don't use deprecated functions
  • Fix anchor frame for regions inside a dynamic group
  • Fix importing leading to fake timers being reapplied repeately
  • Hide CLEU_CUSTOM event from custom triggers
  • Fix combined editing in corner cases
  • AuraBar: Include Icon in foreground frame level
  • Optimize various calls to ScanForLoads
  • Rewrite Border as a sub element (#1588)
  • Add UNIT_FLAGS to vehicle events
  • DynamicGroup: Anchor normal controlPoints to region again
  • Add a item equipped load option
  • Optimize load event handling
  • Sub elements: Adjust frame levels
  • Increase compability with auras that attached to nameplates via code
  • BuffTrigger 2: Fix triggers not activating/deactivating in the same moment
  • Fix continous anchoring if a anchoring is post poned
  • Fix first frame of SubText
  • Add a "Show GCD" option to Cooldown Progress (Item/Equipment Slot)
  • Fix WeakAuras.ContainsPlaceholders to correctly handle %2.p
  • Add a advanced spec load option
  • Conditions: Active trigger check: Don't rely on state.show
  • Ensure that we don't run init functions for auras that are not shown
  • Fix glow size for non masque users
  • Tweak new subtexts
  • Fix SetJustfiyH call
  • Item Count: Make %s return the count
  • Fix unit change events for pets
  • Generic Trigger: Fix specific unit not showing up in some cases
  • Fix cooldown showing up if a icon gets reused
  • Sanitize attaching texts to aurabars
  • Fix Copy/Paste Dispaly to not copy display/group settings
  • Ensure the fake PRD frame actually shows up in the options
  • Add PLAYER_ENTERING_WORLD to a few status/conditions triggers
  • Switch inputs to custom text function
  • Fix Modernize code
  • Rework text handling and introduce the concept of sub regions

Krucifom (4):

  • fix my shit and disable "Garrote - silence" debuff for classic
  • Add some rogue buff/debuff/ability for classic
  • Ignore classic section when copying Spells into classic section
  • disable some rogue buff/debuff for WoW classic

Lag (1):

  • fix import error with escape from < and >

Stanzilla (24):

  • Revert "temp fix our locale submissions"
  • babelfish: generate file list instead of using hardcoded
  • fix typo in WA_ClassColorName
  • Revert "fix import error with escape from < and >"
  • changelog-script: double quote for safety
  • support environment files in the translation script and add it to gitignore
  • temp fix our locale submissions
  • fix non-retail packager replacement
  • fix libcustomglow repo path
  • fix a typo
  • rename icon pencil text
  • colorize extra options string for triggers
  • capitalize a few strings and call it extra options for glow as well
  • fix a typo
  • add 8.2 weapon enchants to templates
  • change all sub(0,) calls to sub(1,)
  • replace SetItemRef instead of HandleModifiedItemClick and SetHyperlink to prevent Interface action failed errors
  • styling and use prettyPrint
  • fix ESC key on profiling dialog
  • friendly neighborhood semicolon purge
  • Use UIPanelCloseButton here as well
  • don't try to load ModelPicker frame on classic
  • Revert "install realpath on travis"
  • install realpath on travis

emptyrivers (19):

  • default to height of 1 (#1585)
  • also return empty string if user gives us a junk unit id
  • also don't make WA_ClassColorName not do what it's supposed to
  • label various custom codes
  • robust-ify WA_ClassColor name
  • move new glow feature indicators into subtree
  • remove stale feature indicators
  • allow string custom option to give a multiline edit box
  • ensure that consistency checks are done on children of auras which thought they were a child
  • grab installed uid after running Add()
  • enhance parent-child validation
  • shut down WeakAuras if it was installed on a target it was not packaged for
  • Add history collection
  • remove obsolete migration
  • provide a more informative message when the login thread fails
  • merge migrations into one block
  • resort any region which is changed
  • improve multiselect validation
  • ensure option key exists before trying to say it exists

mrbuds (52):

  • set moversizer strata just above region strata
  • transmission: use old method for getting bnetfriend data on 8.2 and classic
  • Border subregion: set default anchor to "bar" for aurabar
  • increase moversizer strata fix issue with moversizer not clickable when region strata >= "HIGH"
  • disable templates for classic
  • don't show error message for unknown spells
  • classic: use LibClassicCasterino for cast trigger
  • classic combo points: fix division per 0 for class with no combo points
  • fix load condition error on classic
  • CLEU: fix ignored parameter on classic for SPELL/RANGE/DAMAGE prefix
  • CLEU trigger: disable spellId field for classic #1540
  • war stomp reset melee swing timer
  • Cooldown Spell trigger: guard against nil error when copying aura from retail to classic (#1539)
  • classic: removed "Spell Activation Overlay" trigger
  • Cast trigger: only unit=player for classic for now Remove support for LibClassicCast
  • classic: improve support for libClassicDurations
  • fix typo in stance trigger
  • default value for 2 columns widget
  • fix stance trigger on retail
  • fix potential issue with UnitFullName returning nil value for realm
  • fix specId load condition
  • add missing LibGetFrame to .pkgmeta-classic
  • No Texture Tweaks
  • Icon: tweak icon extra options
  • Icon extra settings: show "None" if nothing changed
  • AuraBar: move color settings before icon settings
  • SubRegions: Add Sub Regions => Add Extra Elements
  • SubText: 1. Text => Text 1
  • SubText: Visible => Show Text
  • glow condition: visibility => show glow
  • fix glow identwidth
  • fix subtext indentwidth
  • Allow usage of multi units (nameplate, boss, arena, group) by custom and generic triggers - exemple of event for a TSU: UNIT_SPELLCAST_START:nameplate
  • Cast trigger: fix events for nameplates
  • make profiling data accessible from 3rd party
  • add pencil options for icons
  • add ability to set own group icon
  • improve border options layout
  • add ending header line between 2 collapsible groups fix #1465 moved and renamed some icon display options
  • Add anchoring to nameplates and unitframes or custom for dynamic groups - require state property unit - new dependency LibGetFrame accesible from WeakAuras.GetUnitFrame - custom function take 2 parameters: frames and activeRegions it return a table [frame or ""][regionData] = { x, y, show } where if frame == "" it anchor to the dynamic group region
  • Use same border options for dynamic group as normal groups Cleaner default border / backdrop settings
  • fix SetItemRef taint
  • add some druid spells
  • classic: ignore modelPicker from minimize button
  • cast trigger: fix cast bar hide on random button press
  • fix classic load conditions
  • another attempt at fixing packager condition in embeds.xml with this change libclassicdurations & libclassiccast needs to be installed standalone with dev non-packaged build
  • fix wrong packager condition for embeds.xml
  • remove LibRangeCheck-2.0 and disactivate "Range Check" trigger for classic
  • fix embeds.xml & .toc files packaging conditions for classic
  • Cast Trigger: add meta units "group", "arena", "boss", "nameplate" (#1436)
  • WoW Classic compatibility (#1347)
WeakAuras2 - 2.14.0-beta6

Published by Stanzilla about 5 years ago

2.14.0-beta6 (2019-08-22)

Full Changelog

Highlights

  • Tons of bug fixes
  • Return a few features to Classic version
  • Border is now a SubRegion
  • UI/UX fixes

Commits

InfusOnWoW (10):

  • Treat font tooltips in a special way
  • Show all text replacments in tooltip
  • Don't use deprecated functions
  • Fix anchor frame for regions inside a dynamic group
  • Fix importing leading to fake timers being reapplied repeately
  • Hide CLEU_CUSTOM event from custom triggers
  • Fix combined editing in corner cases
  • AuraBar: Include Icon in foreground frame level
  • Optimize various calls to ScanForLoads
  • Rewrite Border as a sub element (#1588)

Krucifom (4):

  • fix my shit and disable "Garrote - silence" debuff for classic
  • Add some rogue buff/debuff/ability for classic
  • Ignore classic section when copying Spells into classic section
  • disable some rogue buff/debuff for WoW classic

Stanzilla (6):

  • babelfish: generate file list instead of using hardcoded
  • fix typo in WA_ClassColorName
  • Revert "fix import error with escape from < and >"
  • changelog-script: double quote for safety
  • support environment files in the translation script and add it to gitignore
  • temp fix our locale submissions

emptyrivers (11):

  • default to height of 1 (#1585)
  • also return empty string if user gives us a junk unit id
  • also don't make WA_ClassColorName not do what it's supposed to
  • label various custom codes
  • robust-ify WA_ClassColor name
  • move new glow feature indicators into subtree
  • remove stale feature indicators
  • allow string custom option to give a multiline edit box
  • ensure that consistency checks are done on children of auras which thought they were a child
  • grab installed uid after running Add()
  • enhance parent-child validation

mrbuds (8):

  • set moversizer strata just above region strata
  • transmission: use old method for getting bnetfriend data on 8.2 and classic
  • Border subregion: set default anchor to "bar" for aurabar
  • increase moversizer strata fix issue with moversizer not clickable when region strata >= "HIGH"
  • disable templates for classic
  • don't show error message for unknown spells
  • classic: use LibClassicCasterino for cast trigger
  • classic combo points: fix division per 0 for class with no combo points
WeakAuras2 - 2.14.0-beta5

Published by Stanzilla about 5 years ago

2.14.0-beta5 (2019-08-11)

Full Changelog

Highlights

fix an issue with the vehicle load condition

Commits

InfusOnWoW (1):

  • Add UNIT_FLAGS to vehicle events
WeakAuras2 - 2.14.0-beta4

Published by Stanzilla about 5 years ago

2.14.0-beta4 (2019-08-11)

Full Changelog

Highlights

  • This release contains next year's april's fools secret
  • Add an Item Equipped load option
  • It actually doesn't

Commits

InfusOnWoW (6):

  • DynamicGroup: Anchor normal controlPoints to region again
  • Add a item equipped load option
  • Optimize load event handling
  • Sub elements: Adjust frame levels
  • Increase compability with auras that attached to nameplates via code
  • BuffTrigger 2: Fix triggers not activating/deactivating in the same moment

Stanzilla (1):

  • fix non-retail packager replacement
WeakAuras2 - 2.14.0-beta3

Published by Stanzilla about 5 years ago

2.14.0-beta3 (2019-08-10)

Full Changelog

Highlights

  • Tons of classic fixes
  • A new check to tell you if you are running WA for classic on retail and vice versa

Commits

Lag (1):

  • fix import error with escape from < and >

Stanzilla (1):

  • fix libcustomglow repo path

emptyrivers (2):

  • shut down WeakAuras if it was installed on a target it was not packaged for
  • Add history collection

mrbuds (8):

  • fix load condition error on classic
  • CLEU: fix ignored parameter on classic for SPELL/RANGE/DAMAGE prefix
  • CLEU trigger: disable spellId field for classic #1540
  • war stomp reset melee swing timer
  • Cooldown Spell trigger: guard against nil error when copying aura from retail to classic (#1539)
  • classic: removed "Spell Activation Overlay" trigger
  • Cast trigger: only unit=player for classic for now Remove support for LibClassicCast
  • classic: improve support for libClassicDurations
WeakAuras2 - 2.14.0-beta2

Published by Stanzilla about 5 years ago

2.14.0-beta2 (2019-08-07)

Full Changelog

Highlights

  • A round of bug fixes to get ready for Classic testing tomorrow
  • For the recent feature additions see our previous changelog

Commits

Stanzilla (1):

  • fix a typo

mrbuds (6):

  • fix typo in stance trigger
  • default value for 2 columns widget
  • fix stance trigger on retail
  • fix potential issue with UnitFullName returning nil value for realm
  • fix specId load condition
  • add missing LibGetFrame to .pkgmeta-classic
WeakAuras2 - 2.14.0-beta1

Published by Stanzilla about 5 years ago

2.14.0-beta1 (2019-08-05)

Full Changelog

Highlights

  • Sub-Regions! Add as many texts as you like to every aura
  • Tons of more customization options for texts
  • You can now use replacement variables to get info from every trigger, i.e. %2.p will be the progress value of Trigger 2!
  • So many bug fixes that I actually lost count
  • Settings UI overhaul, use the pencil button to find more advanced features!
  • Allow usage of multi units (nameplate, boss, arena, group) by custom and generic triggers
  • Groups & Dynamic Groups no longer have a generated thumbnail, you can chose your own icons for them!
    Dynamic group's growers have a new option "Group by Frame", it can be "unit frame", "nameplates" or a custom function.
  • And so much more, there will be blog posts!

Commits

InfusOnWoW (21):

  • Fix continous anchoring if a anchoring is post poned
  • Fix first frame of SubText
  • Add a "Show GCD" option to Cooldown Progress (Item/Equipment Slot)
  • Fix WeakAuras.ContainsPlaceholders to correctly handle %2.p
  • Add a advanced spec load option
  • Conditions: Active trigger check: Don't rely on state.show
  • Ensure that we don't run init functions for auras that are not shown
  • Fix glow size for non masque users
  • Tweak new subtexts
  • Fix SetJustfiyH call
  • Item Count: Make %s return the count
  • Fix unit change events for pets
  • Generic Trigger: Fix specific unit not showing up in some cases
  • Fix cooldown showing up if a icon gets reused
  • Sanitize attaching texts to aurabars
  • Fix Copy/Paste Dispaly to not copy display/group settings
  • Ensure the fake PRD frame actually shows up in the options
  • Add PLAYER_ENTERING_WORLD to a few status/conditions triggers
  • Switch inputs to custom text function
  • Fix Modernize code
  • Rework text handling and introduce the concept of sub regions

Stanzilla (14):

  • rename icon pencil text
  • colorize extra options string for triggers
  • capitalize a few strings and call it extra options for glow as well
  • fix a typo
  • add 8.2 weapon enchants to templates
  • change all sub(0,) calls to sub(1,)
  • replace SetItemRef instead of HandleModifiedItemClick and SetHyperlink to prevent Interface action failed errors
  • styling and use prettyPrint
  • fix ESC key on profiling dialog
  • friendly neighborhood semicolon purge
  • Use UIPanelCloseButton here as well
  • don't try to load ModelPicker frame on classic
  • Revert "install realpath on travis"
  • install realpath on travis

emptyrivers (6):

  • remove obsolete migration
  • provide a more informative message when the login thread fails
  • merge migrations into one block
  • resort any region which is changed
  • improve multiselect validation
  • ensure option key exists before trying to say it exists

mrbuds (30):

  • No Texture Tweaks
  • Icon: tweak icon extra options
  • Icon extra settings: show "None" if nothing changed
  • AuraBar: move color settings before icon settings
  • SubRegions: Add Sub Regions => Add Extra Elements
  • SubText: 1. Text => Text 1
  • SubText: Visible => Show Text
  • glow condition: visibility => show glow
  • fix glow identwidth
  • fix subtext indentwidth
  • Allow usage of multi units (nameplate, boss, arena, group) by custom and generic triggers - exemple of event for a TSU: UNIT_SPELLCAST_START:nameplate
  • Cast trigger: fix events for nameplates
  • make profiling data accessible from 3rd party
  • add pencil options for icons
  • add ability to set own group icon
  • improve border options layout
  • add ending header line between 2 collapsible groups fix #1465 moved and renamed some icon display options
  • Add anchoring to nameplates and unitframes or custom for dynamic groups - require state property unit - new dependency LibGetFrame accesible from WeakAuras.GetUnitFrame - custom function take 2 parameters: frames and activeRegions it return a table [frame or ""][regionData] = { x, y, show } where if frame == "" it anchor to the dynamic group region
  • Use same border options for dynamic group as normal groups Cleaner default border / backdrop settings
  • fix SetItemRef taint
  • add some druid spells
  • classic: ignore modelPicker from minimize button
  • cast trigger: fix cast bar hide on random button press
  • fix classic load conditions
  • another attempt at fixing packager condition in embeds.xml with this change libclassicdurations & libclassiccast needs to be installed standalone with dev non-packaged build
  • fix wrong packager condition for embeds.xml
  • remove LibRangeCheck-2.0 and disactivate "Range Check" trigger for classic
  • fix embeds.xml & .toc files packaging conditions for classic
  • Cast Trigger: add meta units "group", "arena", "boss", "nameplate" (#1436)
  • WoW Classic compatibility (#1347)
WeakAuras2 - 2.13.4

Published by Stanzilla over 5 years ago

2.13.4 (2019-07-07)

Full Changelog

Highlights

Bug fix for corrupted custom options

Commits

emptyrivers (1):

  • delete corrupted custom options (#1435)
WeakAuras2 - 2.13.3

Published by Stanzilla over 5 years ago

2.13.3 (2019-06-23)

Full Changelog

Highlights

Template additions and bug fixes

Commits

InfusOnWoW (1):

  • Fix Model: Show Model of Unit

mrbuds (3):

  • Templates: add some rogue spells
  • Templates: select last option instead of the first
  • Templates: add some warlock spells
WeakAuras2 - 2.13.2

Published by Stanzilla over 5 years ago

2.13.2 (2019-06-27)

Full Changelog

Highlights

Swallow more errors

Commits

emptyrivers (3):

  • use file id for lich king apocalypse
  • always ClearAllPoints() when updating positions
  • swallow errors from GetCenter