WeakAuras2

World of Warcraft addon that provides a powerful framework to display customizable graphics on your screen.

GPL-2.0 License

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WeakAuras2 - 3.0.0-beta2

Published by github-actions[bot] about 4 years ago

3.0.0-beta2 (2020-09-14)

Full Changelog

Highlights

  • The Big Refactoring

Commits

Causese (1):

  • adds bleed icon (#2461)

InfusOnWoW (267):

  • Remove dead code and simplify Resume
  • Models are available on classic now too.
  • Move UpdateFakeStatesFor to Private
  • Remove unused SetDynamicIconCache/GetDynamicIconCache
  • Move WeakAuras.frameLevels to Private
  • Move GetFrameLevel to local
  • Move SetFrameLevel to local
  • Move FixGroupChildrenOrderForGroup into Private
  • Remove unused WeakAuras.GetSpellTooltipText
  • Move UpdateMouseoverTooltip into local
  • Move CanShowStackInfo into legacy BuffTrigger
  • Move CanShowNameInfo to legacy BuffTrigger
  • Move WeakAuras.CreateFallbackState into local
  • Move WeakAuras.GetTriggerSystem to local
  • move WeakAuras.dyngroup_unitframe_monitor to Private
  • Move EnsureClone to local
  • Move SetRegion to Private
  • Move LastUpgrade to local
  • Move RepairDatabase to local
  • Move UnloadAll into local
  • Move WeakAuras.FinishLoadUnload into Private
  • Move WeakAuras.(Un)LoadDisplays into Private
  • Move LoadEncounterInitScripts into Private
  • Move WeakAuras.CreateEncounterTable into local
  • Move WeakAuras.DestroyEncounterTable into local
  • Move WeakAuras.StoreBossGUIDs to local
  • Move ScanAll to local
  • move ValidateUiqueDataIds to private
  • Move SyncParentChildRelationships into Private
  • Move WeakAuras.UpdateCurrentInstanceType into Private
  • Move RegisterForLoadEvents to Private
  • Move CheckForPreviousEncounter to local
  • Move CreatePvPTalentCache into local
  • Move WeakAuras.CreateTalentCache to local
  • Move ConstructFunction into local
  • Move NeedToRepairDatabase to Private
  • Move IsDefinedByAddon to Private
  • Move ResolveCollisions to Private
  • Move Login to Private
  • Move WeakAuras.OpenArchive to Private
  • Move WeakAuras.addons to Private
  • Move WeakAuras.collisions to Private
  • Move ApplyToDataOrChildData to Private
  • Move LoginMessage to Private
  • Move spec_types to Private
  • Move usage of transmitCache, which is never written
  • Move DataToString into Private
  • Move WeakAuras.MatchInfo into local
  • Move WeakAuras.ShowDisplayTooltip into Private
  • Move WeakAuras.Update into local
  • Move WeakAuras.diff to local
  • Move RefereshTooltipButtons into Private
  • Move InitializeEncounterAndZoneLists into Private
  • Move ProfileRenameAura into Private
  • Make WeakAuras.table_to_string local
  • Remove WeakAuras.profileData
  • Move Set/GetMigrationSnapshot to Private
  • Move RestoreHistory to Private
  • Add missing RemoveHistory call to Delete
  • Move GetHistory to local
  • Move WeakAuras.SetHistory to Private
  • Move WeakAuras.CleanHistory to Private
  • Move (Un)registerEveryFrameUpdate into Private
  • Move EveryFrameUpdateRename to Private
  • Move UnregisterAllEveryFrameUpdate to Private
  • Move various Cooldown tracking functions to Private
  • Move ActivateEvent to Private
  • Move EndEvent to Private
  • Move GetGlobalConditionState into Private
  • Move (Can)ConvertBuffTrigger2 to Private
  • Move function_strings into Private
  • Move SerializeTable into Private
  • Move UpdatedTriggerState into Private
  • Move ParseNumber to Private
  • Move UIDtoID to Private
  • Move Start/StopProfileUID to Private
  • Move anim_function_strings into Private
  • Move ReplacePlaceHolders into Private
  • Move RunCustomTextFunc into Private
  • Move ContainsAnyPlaceHolders to Private
  • Move PerformActions into Private
  • Remove two empty lines
  • Move FrameTick to local
  • Move RegisterForFrameTick/UnregisterForFrameTick to local
  • Move ApplyFrameLevel into Private
  • Move CreateFormatters into Private
  • Move AnchorFrame into Private
  • Move TimerTick into local
  • Move HandleGlowAction into Private
  • Move HandleChatAction into Private
  • Move maxTimerDuration into Private
  • Move SquelchingActions into Private
  • Move Start/StopProfileAura into Private
  • Move PreShowModels into Private
  • Move StopProfileSystem into Private
  • Move StartProfileSystem to Private
  • Move HideTooltip into Private
  • Move ShowMouseoverTooltip into Private
  • Move ParseTextStr into Private
  • Move MoveCollapseDataDown into OptionsPrivate
  • Make collapsedOptions local
  • Remove unused WeakAuras.ShowCloneDialog
  • Move AddDisplayButton to OptionsPrivate
  • Remove WeakAuras.afterScanForLoads
  • Move Convert to Private
  • Move GetPickedDisplay to OptionsPrivate
  • Remove unused function GetSubOptions
  • Move UpdateOptions into OptionsPrivate
  • Remove strange code that interfers with Fake States
  • Move EnsureDisplayButton to local
  • Move WeakAuras.GetSortedOptionsLists to local
  • Move LayoutDisplayButtons to local
  • Move SetFakeStates to Private
  • Move WeakAura.Pause to Private
  • Move CollapseAllClones into Private
  • Remove WeakAuras.transmitCache
  • Move WeakAuras.ConstructOptions and load_prototype to Private
  • Move IsCLEUSubEvent into Private
  • Move subRegionOptions into Private
  • Move subRegionTypes to Private
  • Move GetProperties into Private
  • Move GetGlobalConditions into private
  • Move GetTriggerConditions into Private
  • Move ContainsPlaceHolders into Private
  • Move event_prototypes into Private
  • Move triggerTypes to Private
  • Move OpenTextEditor into OptionsPrivate
  • Move pauseOptionsProcessing into Private
  • Move EnsureOptions into OptionsPrivate
  • Move dynFrame into Private
  • Move AddTriggerMetaFunctions into OptionsPrivate
  • Move ResetCollapsed to OptionsPrivate
  • Move RemoveCollapsed to OptionsPrivate
  • Move InsertCollapsed to OptionsPrivate
  • Move MoveCollapseDataUp to OptionsPrivate
  • Move anim_presets to Private
  • Actions: On Hide: Fix FrameChooser
  • Fix bug with moving Ticks up/down
  • Move GetAnchorsForData to Private
  • Move DuplicateSubRegion to OptionsPrivate
  • Move OpenModelPicker to OptionsPrivate
  • Move AddTextFormatOptions to OptionsPrivate
  • Move ReplaceLocalizedRaidMarkers to Private
  • Move GetAdditionalProperties to Private
  • Move ContainsCustomPlaceHolders to private
  • Move MoveSubRegion to OptionsPrivate
  • Move GetOverlayInfo to Private
  • Move commonOptions to OptionsPrivate
  • Remove code that hid the DBM/GTFO trigger if the addons were not enabled
  • Move most of Types.lua to the Private namespace
  • Get rid of WeakAuras.editor
  • Remove WeakAuras.debug
  • Move ClearOptions into OptionsPrivate
  • Move CreateImportButtons into Private
  • Move options creater functions into OptionsPrivate
  • Move ImportFromString into OptionsPrivate
  • Move ModelPicker/ImportExport/TextEditor to OptionsPrivate
  • Move IconPicker to OptionsPrivate
  • Move TexturePicker to OptionsPrivate
  • Move Resume into Private
  • Move ReloadAll into Private
  • Remove even more tutorials code
  • Move ClearFakeStates into Private
  • Masque: Remove compability code for old Masque versions
  • Move WeakAuras.CreateFrame into OptionsPrivate
  • Move aceOptions into local variable
  • Move savedVars into OptionsPrivate
  • Move tempGroup into OptionsPrivate
  • Move loaded into Private
  • Move MoverSizer into OptionsPrivate
  • Move CancelAnimation into Private
  • Move StartFrameChooser/StopFrameChooser to OptionsPrivate
  • Move valueFromPath and valueToPath into OptionsPrivate
  • Move WeakAuras.CodeReview to OptionsPrivate
  • Move expanderAnchors and expanderButtons into OptionsPrivate
  • mouseFrame into OptionsPrivate
  • Move personalRessourceDisplayFrame into OptionsPrivate
  • Move FakeStatesFor into Private
  • Move SetCollapsed into OptionsPrivate
  • Move UpdateButtonsScroll into OptionsPrivate
  • Move MultipleDisplayTooltipDesc into OptionsPrivate
  • Remove unused UpdateCloneConfig
  • Move CanHaveClones to Private
  • Move GetTriggerDescription to Private
  • Move ExportToTable to OptionsPrivate
  • Move ExportToString to OptionsPrivate
  • Move ConvertDisplay into OptionsPrivate
  • Move SetDragging to OptionsPrivate
  • Move HandleRename into OptionsPrivate
  • Move DuplicateAura into OptionsPrivate
  • Move PickDisplayMultiple into OptionsPrivate
  • Move WeakAuras.Animate into Private
  • Move Ungroup into OptionsPrivate
  • Move PickAndEditDisplay into OptionsPrivate
  • Move ConfirmDelete into OptionsPrivate
  • Move ResetMoverSizer into OptionsPrivate
  • Move SetGrouping to OptionsPrivate
  • Move MultipleDisplayTooltipMenu into OptionsPrivate
  • Move IsPickedMultiple into OptionsPrivate
  • Move PickDisplayMultipleShift into OptionsPrivate
  • Move ClearPick(s) into OptionsPrivate
  • Move IsDisplayPicked to OptionsPrivate
  • Move ObfuscateName out of WeakAuras
  • Move WeakAuras.DropIndicator to PrivateOptions
  • Move ScanForLoads to private
  • Remove WeakAuras.DeepCopy
  • Add more functions to the block list
  • Fix custom variables with spaces and quotes in them
  • Add ignoreSelf to group type unit triggers, e.g. Health/Power
  • Add a simple formatter for strings
  • SubText: Fix anchoring of anchors yellow background
  • Tweak Magnetic Align button styling
  • Fix link to custom check
  • Fix warning about overwriting _ in Cast Trigger
  • BuffTrigger: Fix a nil error
  • Warn about accessing forbidden functions/objects via the AuraWarnings
  • Move AuraEnvironment helper methods to the Private namespace
  • Refactor legacy BuffTrigger warning
  • Add PrivateOptions to a few files
  • Add a PvP Talent selected trigger
  • Fix Else if Conditions if the second condition has no check
  • DynamicGroup: Abort earlier if the user gives us the wrong kind of data
  • Add a method to get the active state for triggers
  • Fix regression in aura_env for animations
  • Fix clonePool (#2370)
  • Fix the DropIndicator in the options
  • Fix indentation in WeakAurasDisplayButton
  • Dynamic Group: Make custom grow function a bit more resilent
  • Condition's custom checks: Rename Events to Additional Events
  • Remove outdated comments
  • Add a "Else If" to Conditions
  • Remove IsAnimating function
  • Remove id dependency from Core Animation code
  • Extract Conditions code
  • Add to Animations.lua
  • Move CorrectSpellName/CorrectItemName to where they are used
  • Move Animation related code to Animations.lua
  • Move Modernize code into its own file
  • Remove Modernize code for ancient versions
  • Move a few more auxilary functions to Private
  • Replace our filterInput with the default blizzard search widget
  • Add a bit of space around the toolbar
  • Add a Footer to the main window that contains several useful links
  • Remove more Tutorials code
  • Get rid of one set of borders on the right side.
  • Disable the Legacy Bufftrigger
  • Move a few globals out of WeakAuras
  • Fix global conditions
  • Move Private.IsLoginFinished() back to WeakAuras
  • Reorder tabs
  • Simplify PowerAuras path code
  • Add Information Tab to the Options
  • Consistenly use WeakAuras.prettyPrint
  • Remove no longer used code for tutorials
  • Introduce Private space for things we don't want to have exposed
  • Remove deprecated function calls
  • Remove C_LootJournal depencency of Item Sets trigger
  • Fix globe warnings
  • Fix default texture Wrap Mode
  • Custom Condition checks
  • Fix Condition options not always correctly updating
  • TexturePicker: Split up data and parentData
  • Move Stopmotion region type into WeakAuras
  • Fix Health trigger
  • Icon: Include a glow sub element in the default setup
  • Icon: Add missing cooldown = false to defaults
  • Fix SetBackdrop calls in our code

Stanzilla (27):

  • clean up actions
  • Update Actions (#2457)
  • Fix a few typos
  • Temp: Don't use normal CI for beta tags
  • Update beta CI for beta tags
  • strip keys from highlights section in changelog
  • Set actions fetch depth to 0 to grab all branches
  • Revert "temporarily disable spellcache building"
  • fix GH actions tag specifier
  • Clean up a few warnings
  • Update GitHub Actions
  • Add new beta build script
  • Remove restart reminder message
  • Don't push alpha tags
  • Fix TOC version
  • Sync TOC author infos
  • Renames: WowAce to CurseForge, Twitch to CurseForge
  • Update TOC and addon name for Shadowlands
  • Update issue rules
  • Try yet another action
  • Use my fork of the GitHub Action
  • Switch to different action
  • Update issues.yml
  • Create issues.yml
  • Update issuecomplete.yml
  • Create issuecomplete.yml
  • Add support for Custom Class Colors

asaka-wa (2):

  • add player xp trigger (#2408)
  • Update "The Pencil" (#2346)

asakawa (1):

  • Add SetTextureOrAtlas to the relevant functions in an Icon region

emptyrivers (9):

  • clear all points on frameChooserBox first
  • guard against div/0 (#2358)
  • defend against silly user errors more
  • fix pvp talents
  • add fullCircle option
  • ensure that edgeSize on borders is not zero
  • temporarily disable spellcache building
  • bump toc
  • drop "old" new feature indicators

keaganr (1):

  • Add a confirmation pop when deleting trigger

mrbuds (11):

  • use PRD for nameplates when options are open and no frame found
  • add .release to .gitignore
  • Item Count trigger: make %n return name of item
  • add "Faction Reputation" trigger
  • re-enable model region for classic (#2379)
  • templates: priests spells update
  • templates: fix nil error when changing talents
  • templates: remove azurite stuff
  • missed one
  • better backdrop template fix
  • Make BackdropTemplateMixin changes backward compatible

nullKomplex (2):

  • Tick improvements (#2313)
  • Merge pull request #2289 from nullKomplex/IconStaticCD
WeakAuras2 - 2.18.4

Published by Stanzilla about 4 years ago

2.18.4 (2020-09-04)

Full Changelog

Highlights

  • Update lib

Commits

Stanzilla (1):

  • Ignore .DS_Store
WeakAuras2 - 2.18.3

Published by Stanzilla about 4 years ago

2.18.3 (2020-09-01)

Full Changelog

Highlights

  • Model support for Classic

Commits

InfusOnWoW (7):

  • Fix unit model auras on classic
  • Fix overlays with negative min value
  • Fix moving/deleting sub elements not adjusting conditions correctly
  • Fix regression in the Range Trigger
  • Add missing calls to WeakAuras.Add
  • Fix updating of group auras
  • Fix %c in conditions
WeakAuras2 - 3.0.0-beta1

Published by Stanzilla about 4 years ago

3.0.0-beta1 (2020-08-30)

Full Changelog

Highlights

add player xp trigger (#2408)

Commits

WeakAuras2 - 3.0.0-alpha9

Published by Stanzilla about 4 years ago

3.0.0-alpha9 (2020-08-07)

Full Changelog

Highlights

  • Things have changed

Commits

InfusOnWoW (46):

  • DynamicGroup: Abort earlier if the user gives us the wrong kind of data
  • Add a method to get the active state for triggers
  • Fix regression in aura_env for animations
  • Fix clonePool (#2370)
  • Fix the DropIndicator in the options
  • Fix indentation in WeakAurasDisplayButton
  • Dynamic Group: Make custom grow function a bit more resilent
  • Condition's custom checks: Rename Events to Additional Events
  • Remove outdated comments
  • Add a "Else If" to Conditions
  • Remove IsAnimating function
  • Remove id dependency from Core Animation code
  • Extract Conditions code
  • Add to Animations.lua
  • Move CorrectSpellName/CorrectItemName to where they are used
  • Move Animation related code to Animations.lua
  • Move Modernize code into its own file
  • Remove Modernize code for ancient versions
  • Move a few more auxilary functions to Private
  • Replace our filterInput with the default blizzard search widget
  • Add a bit of space around the toolbar
  • Add a Footer to the main window that contains several useful links
  • Remove more Tutorials code
  • Get rid of one set of borders on the right side.
  • Disable the Legacy Bufftrigger
  • Move a few globals out of WeakAuras
  • Fix global conditions
  • Move Private.IsLoginFinished() back to WeakAuras
  • Reorder tabs
  • Simplify PowerAuras path code
  • Add Information Tab to the Options
  • Consistenly use WeakAuras.prettyPrint
  • Remove no longer used code for tutorials
  • Introduce Private space for things we don't want to have exposed
  • Remove deprecated function calls
  • Remove C_LootJournal depencency of Item Sets trigger
  • Fix globe warnings
  • Fix default texture Wrap Mode
  • Custom Condition checks
  • Fix Condition options not always correctly updating
  • TexturePicker: Split up data and parentData
  • Move Stopmotion region type into WeakAuras
  • Fix Health trigger
  • Icon: Include a glow sub element in the default setup
  • Icon: Add missing cooldown = false to defaults
  • Fix SetBackdrop calls in our code

Stanzilla (11):

  • Revert "temporarily disable spellcache building"
  • fix GH actions tag specifier
  • Clean up a few warnings
  • Update GitHub Actions
  • Add new beta build script
  • Remove restart reminder message
  • Don't push alpha tags
  • Fix TOC version
  • Sync TOC author infos
  • Renames: WowAce to CurseForge, Twitch to CurseForge
  • Update TOC and addon name for Shadowlands

asaka-wa (1):

  • Update "The Pencil" (#2346)

emptyrivers (9):

  • clear all points on frameChooserBox first
  • guard against div/0 (#2358)
  • defend against silly user errors more
  • fix pvp talents
  • add fullCircle option
  • ensure that edgeSize on borders is not zero
  • temporarily disable spellcache building
  • bump toc
  • drop "old" new feature indicators

keaganr (1):

  • Add a confirmation pop when deleting trigger

mrbuds (6):

  • templates: priests spells update
  • templates: fix nil error when changing talents
  • templates: remove azurite stuff
  • missed one
  • better backdrop template fix
  • Make BackdropTemplateMixin changes backward compatible

nullKomplex (2):

  • Tick improvements (#2313)
  • Merge pull request #2289 from nullKomplex/IconStaticCD
WeakAuras2 - 2.18.2

Published by Stanzilla about 4 years ago

2.18.2 (2020-08-11)

Full Changelog

Highlights

  • Bug Fixes

Commits

InfusOnWoW (4):

  • Fix cast bars not having fake timers
  • Fix setting of timed duration in custom trigger
  • Options: GetAll
  • Fix trigger options not appearing at all if the type is nil

Stanzilla (1):

  • Update bug_report.md

mrbuds (1):

  • re-enable model region for classic (#2379)
WeakAuras2 - 3.0.0-alpha8

Published by Stanzilla about 4 years ago

3.0.0-alpha8 (2020-08-07)

Full Changelog

Highlights

  • Things have changed

Commits

InfusOnWoW (46):

  • DynamicGroup: Abort earlier if the user gives us the wrong kind of data
  • Add a method to get the active state for triggers
  • Fix regression in aura_env for animations
  • Fix clonePool (#2370)
  • Fix the DropIndicator in the options
  • Fix indentation in WeakAurasDisplayButton
  • Dynamic Group: Make custom grow function a bit more resilent
  • Condition's custom checks: Rename Events to Additional Events
  • Remove outdated comments
  • Add a "Else If" to Conditions
  • Remove IsAnimating function
  • Remove id dependency from Core Animation code
  • Extract Conditions code
  • Add to Animations.lua
  • Move CorrectSpellName/CorrectItemName to where they are used
  • Move Animation related code to Animations.lua
  • Move Modernize code into its own file
  • Remove Modernize code for ancient versions
  • Move a few more auxilary functions to Private
  • Replace our filterInput with the default blizzard search widget
  • Add a bit of space around the toolbar
  • Add a Footer to the main window that contains several useful links
  • Remove more Tutorials code
  • Get rid of one set of borders on the right side.
  • Disable the Legacy Bufftrigger
  • Move a few globals out of WeakAuras
  • Fix global conditions
  • Move Private.IsLoginFinished() back to WeakAuras
  • Reorder tabs
  • Simplify PowerAuras path code
  • Add Information Tab to the Options
  • Consistenly use WeakAuras.prettyPrint
  • Remove no longer used code for tutorials
  • Introduce Private space for things we don't want to have exposed
  • Remove deprecated function calls
  • Remove C_LootJournal depencency of Item Sets trigger
  • Fix globe warnings
  • Fix default texture Wrap Mode
  • Custom Condition checks
  • Fix Condition options not always correctly updating
  • TexturePicker: Split up data and parentData
  • Move Stopmotion region type into WeakAuras
  • Fix Health trigger
  • Icon: Include a glow sub element in the default setup
  • Icon: Add missing cooldown = false to defaults
  • Fix SetBackdrop calls in our code

Stanzilla (11):

  • Revert "temporarily disable spellcache building"
  • fix GH actions tag specifier
  • Clean up a few warnings
  • Update GitHub Actions
  • Add new beta build script
  • Remove restart reminder message
  • Don't push alpha tags
  • Fix TOC version
  • Sync TOC author infos
  • Renames: WowAce to CurseForge, Twitch to CurseForge
  • Update TOC and addon name for Shadowlands

asaka-wa (1):

  • Update "The Pencil" (#2346)

emptyrivers (9):

  • clear all points on frameChooserBox first
  • guard against div/0 (#2358)
  • defend against silly user errors more
  • fix pvp talents
  • add fullCircle option
  • ensure that edgeSize on borders is not zero
  • temporarily disable spellcache building
  • bump toc
  • drop "old" new feature indicators

keaganr (1):

  • Add a confirmation pop when deleting trigger

mrbuds (6):

  • templates: priests spells update
  • templates: fix nil error when changing talents
  • templates: remove azurite stuff
  • missed one
  • better backdrop template fix
  • Make BackdropTemplateMixin changes backward compatible

nullKomplex (2):

  • Tick improvements (#2313)
  • Merge pull request #2289 from nullKomplex/IconStaticCD
WeakAuras2 - 3.0.0-alpha7

Published by Stanzilla about 4 years ago

3.0.0-alpha7 (2020-08-07)

Full Changelog

Highlights

  • Things have changed

Commits

InfusOnWoW (46):

  • DynamicGroup: Abort earlier if the user gives us the wrong kind of data
  • Add a method to get the active state for triggers
  • Fix regression in aura_env for animations
  • Fix clonePool (#2370)
  • Fix the DropIndicator in the options
  • Fix indentation in WeakAurasDisplayButton
  • Dynamic Group: Make custom grow function a bit more resilent
  • Condition's custom checks: Rename Events to Additional Events
  • Remove outdated comments
  • Add a "Else If" to Conditions
  • Remove IsAnimating function
  • Remove id dependency from Core Animation code
  • Extract Conditions code
  • Add to Animations.lua
  • Move CorrectSpellName/CorrectItemName to where they are used
  • Move Animation related code to Animations.lua
  • Move Modernize code into its own file
  • Remove Modernize code for ancient versions
  • Move a few more auxilary functions to Private
  • Replace our filterInput with the default blizzard search widget
  • Add a bit of space around the toolbar
  • Add a Footer to the main window that contains several useful links
  • Remove more Tutorials code
  • Get rid of one set of borders on the right side.
  • Disable the Legacy Bufftrigger
  • Move a few globals out of WeakAuras
  • Fix global conditions
  • Move Private.IsLoginFinished() back to WeakAuras
  • Reorder tabs
  • Simplify PowerAuras path code
  • Add Information Tab to the Options
  • Consistenly use WeakAuras.prettyPrint
  • Remove no longer used code for tutorials
  • Introduce Private space for things we don't want to have exposed
  • Remove deprecated function calls
  • Remove C_LootJournal depencency of Item Sets trigger
  • Fix globe warnings
  • Fix default texture Wrap Mode
  • Custom Condition checks
  • Fix Condition options not always correctly updating
  • TexturePicker: Split up data and parentData
  • Move Stopmotion region type into WeakAuras
  • Fix Health trigger
  • Icon: Include a glow sub element in the default setup
  • Icon: Add missing cooldown = false to defaults
  • Fix SetBackdrop calls in our code

Stanzilla (11):

  • Revert "temporarily disable spellcache building"
  • fix GH actions tag specifier
  • Clean up a few warnings
  • Update GitHub Actions
  • Add new beta build script
  • Remove restart reminder message
  • Don't push alpha tags
  • Fix TOC version
  • Sync TOC author infos
  • Renames: WowAce to CurseForge, Twitch to CurseForge
  • Update TOC and addon name for Shadowlands

asaka-wa (1):

  • Update "The Pencil" (#2346)

emptyrivers (9):

  • clear all points on frameChooserBox first
  • guard against div/0 (#2358)
  • defend against silly user errors more
  • fix pvp talents
  • add fullCircle option
  • ensure that edgeSize on borders is not zero
  • temporarily disable spellcache building
  • bump toc
  • drop "old" new feature indicators

keaganr (1):

  • Add a confirmation pop when deleting trigger

mrbuds (6):

  • templates: priests spells update
  • templates: fix nil error when changing talents
  • templates: remove azurite stuff
  • missed one
  • better backdrop template fix
  • Make BackdropTemplateMixin changes backward compatible

nullKomplex (2):

  • Tick improvements (#2313)
  • Merge pull request #2289 from nullKomplex/IconStaticCD
WeakAuras2 - 3.0.0-alpha6

Published by Stanzilla about 4 years ago

3.0.0-alpha6 (2020-08-06)

Full Changelog

Highlights

clear all points on frameChooserBox first

could not repro this issue, but it's likely just an aura connected to a nameplate
Fixes #2348 (probably)

Commits

WeakAuras2 - 3.0.0-alpha5

Published by Stanzilla about 4 years ago

3.0.0-alpha5 (2020-08-06)

Full Changelog

Highlights

  • spellCache works again!

Commits

InfusOnWoW (42):

  • Fix the DropIndicator in the options
  • Fix indentation in WeakAurasDisplayButton
  • Dynamic Group: Make custom grow function a bit more resilent
  • Condition's custom checks: Rename Events to Additional Events
  • Remove outdated comments
  • Add a "Else If" to Conditions
  • Remove IsAnimating function
  • Remove id dependency from Core Animation code
  • Extract Conditions code
  • Add to Animations.lua
  • Move CorrectSpellName/CorrectItemName to where they are used
  • Move Animation related code to Animations.lua
  • Move Modernize code into its own file
  • Remove Modernize code for ancient versions
  • Move a few more auxilary functions to Private
  • Replace our filterInput with the default blizzard search widget
  • Add a bit of space around the toolbar
  • Add a Footer to the main window that contains several useful links
  • Remove more Tutorials code
  • Get rid of one set of borders on the right side.
  • Disable the Legacy Bufftrigger
  • Move a few globals out of WeakAuras
  • Fix global conditions
  • Move Private.IsLoginFinished() back to WeakAuras
  • Reorder tabs
  • Simplify PowerAuras path code
  • Add Information Tab to the Options
  • Consistenly use WeakAuras.prettyPrint
  • Remove no longer used code for tutorials
  • Introduce Private space for things we don't want to have exposed
  • Remove deprecated function calls
  • Remove C_LootJournal depencency of Item Sets trigger
  • Fix globe warnings
  • Fix default texture Wrap Mode
  • Custom Condition checks
  • Fix Condition options not always correctly updating
  • TexturePicker: Split up data and parentData
  • Move Stopmotion region type into WeakAuras
  • Fix Health trigger
  • Icon: Include a glow sub element in the default setup
  • Icon: Add missing cooldown = false to defaults
  • Fix SetBackdrop calls in our code

Stanzilla (11):

  • Revert "temporarily disable spellcache building"
  • fix GH actions tag specifier
  • Clean up a few warnings
  • Update GitHub Actions
  • Add new beta build script
  • Remove restart reminder message
  • Don't push alpha tags
  • Fix TOC version
  • Sync TOC author infos
  • Renames: WowAce to CurseForge, Twitch to CurseForge
  • Update TOC and addon name for Shadowlands

emptyrivers (8):

  • guard against div/0 (#2358)
  • defend against silly user errors more
  • fix pvp talents
  • add fullCircle option
  • ensure that edgeSize on borders is not zero
  • temporarily disable spellcache building
  • bump toc
  • drop "old" new feature indicators

keaganr (1):

  • Add a confirmation pop when deleting trigger

mrbuds (6):

  • templates: priests spells update
  • templates: fix nil error when changing talents
  • templates: remove azurite stuff
  • missed one
  • better backdrop template fix
  • Make BackdropTemplateMixin changes backward compatible

nullKomplex (2):

  • Tick improvements (#2313)
  • Merge pull request #2289 from nullKomplex/IconStaticCD
WeakAuras2 - 2.18.1

Published by Stanzilla about 4 years ago

2.18.1 (2020-08-04)

Full Changelog

Highlights

  • bug fixes

Commits

InfusOnWoW (2):

  • Fix Conditions for Multi-Selection
  • Fix regression in progress bars
WeakAuras2 - 2.18.0

Published by Stanzilla about 4 years ago

2.18.0 (2020-07-28)

Full Changelog

Highlights

  • Add LibSerialize

Commits

InfusOnWoW (21):

  • Fix error if state contains a non-table value for additionalProgress
  • Remove left over code that would taint max
  • SubText: Fix a few issues with the text offset
  • Fix wrong test for type of pickedDisplay
  • Add xOffset, yOffset to SubText properties
  • Fix min/max progress settings for overlays and ticks
  • Fix Expanding trigger functions if multiple auras are selected
  • Fix fetching of ownRealm.
  • Fix anchoring of dynamic groups
  • Fix Apply Template
  • Fix more regressions in the Options
  • CLEU: Fix trigger settings
  • BuffTrigger2: useUnitName Fix Options size
  • Fix setting of trigger types on the non-first trigger
  • Fix if moving a aura into a group with the new options visible
  • Combat Log: Fixes suffix event
  • Options Refactoring
  • Fix Abbreviate's slider allowing half-chars
  • Fix Has Vehicle UI Load options
  • Text Format Options: Make more resilent
  • Fix Big Number formatting options

asakawa (1):

  • Set the wrap mode on all the textures in the TexturePicker window so they don't repeat at the edges

emptyrivers (1):

  • Add LibSerialize (#2235)

mrbuds (1):

  • fix MoverSizer alignYFrom

nullKomplex (1):

  • Fix AdditionalProgress when not a table pt. 2
WeakAuras2 - 3.0.0-alpha4

Published by Stanzilla about 4 years ago

3.0.0-alpha4 (2020-07-30)

Full Changelog

Highlights

Fix global conditions

Fixes: #2341

Commits

WeakAuras2 - 3.0.0-alpha3

Published by Stanzilla about 4 years ago

3.0.0-alpha3 (2020-07-29)

Full Changelog

Highlights

fix pvp talents

Commits

WeakAuras2 - 3.0.0-alpha2

Published by Stanzilla over 4 years ago

3.0.0-alpha2 (2020-07-19)

Full Changelog

Highlights

  • Fix TOC version

Commits

Stanzilla (1):

  • Fix TOC version
WeakAuras2 - 3.0.0-alpha1

Published by Stanzilla over 4 years ago

3.0.0-alpha1 (2020-07-19)

Full Changelog

Highlights

  • First build for Shadowlands

Commits

InfusOnWoW (15):

  • Fix Health trigger
  • Icon: Include a glow sub element in the default setup
  • Icon: Add missing cooldown = false to defaults
  • Fix SetBackdrop calls in our code
  • Fix more regressions in the Options
  • CLEU: Fix trigger settings
  • BuffTrigger2: useUnitName Fix Options size
  • Fix setting of trigger types on the non-first trigger
  • Fix if moving a aura into a group with the new options visible
  • Combat Log: Fixes suffix event
  • Options Refactoring
  • Fix Abbreviate's slider allowing half-chars
  • Fix Has Vehicle UI Load options
  • Text Format Options: Make more resilent
  • Fix Big Number formatting options

Stanzilla (3):

  • Sync TOC author infos
  • Renames: WowAce to CurseForge, Twitch to CurseForge
  • Update TOC and addon name for Shadowlands

asakawa (1):

  • Set the wrap mode on all the textures in the TexturePicker window so they don't repeat at the edges

emptyrivers (6):

  • add fullCircle option
  • ensure that edgeSize on borders is not zero
  • temporarily disable spellcache building
  • bump toc
  • drop "old" new feature indicators
  • Add LibSerialize (#2235)

mrbuds (3):

  • missed one
  • better backdrop template fix
  • Make BackdropTemplateMixin changes backward compatible

nullKomplex (1):

  • Merge pull request #2289 from nullKomplex/IconStaticCD
WeakAuras2 - 2.17.12

Published by Stanzilla over 4 years ago

2.17.12 (2020-07-11)

Full Changelog

Highlights

  • more fixes for threat trigger in classic
  • rename blacklist features
  • add more basic shape textures

Commits

InfusOnWoW (5):

  • Make localization easier
  • Rename Blacklist features
  • Fix WeakAuras.WA_Utf8Sub() if the size is equal to the string length
  • Add more basic shape textures
  • Fix %t with "none" formatter

mrbuds (4):

  • fix division per 0 in threat trigger
  • Add "Exact Spell Match" option to "Queued Action" trigger, fixes #2264
  • update build.yml for 1.13.5
  • Use threat value and calculted total threat as value & total (#2262)
WeakAuras2 - 2.17.11

Published by Stanzilla over 4 years ago

2.17.11 (2020-07-09)

Full Changelog

Highlights

  • Fixes the "combine matches per unit" regression

Commits

InfusOnWoW (1):

  • BuffTrigger2: Fix "Combine matches per Unit" regression
WeakAuras2 - 2.17.10

Published by Stanzilla over 4 years ago

2.17.10 (2020-07-07)

Full Changelog

Highlights

  • Bug fixes and WoW Classic AQ Patch Compat

Commits

InfusOnWoW (16):

  • BuffTrigger 2: Don't use a time comparison
  • Fix %i formatting
  • Add a AFK flag to Status Conditions
  • Fix Cancel in ModelPicker
  • Classic: No lua error on importing a model aura
  • Aurabar: Add a Icon Visible property
  • Fix the IconPicker resizing
  • Remove left-over debug code
  • Add unitIsVisible filtering to Bufftriggers
  • Don't build the spellCache on loaded the WeakAurasOptions
  • BuffTrigger2: Add Unit Name filtering
  • Add advanced Name/Realm filtering to Health/Power/Cast/Charcateristics
  • Make the name/realm option more flexible
  • IconPicker: Add icons from achivements as matches
  • Update: Make matching a bit saner
  • Add text formatting options

Stanzilla (2):

  • Update TOC for WoW 1.13.5
  • Update bug_report.md

mrbuds (1):

  • Threat Situation trigger rework and enable it for WoW 1.13.5 (#2228)

nullKomplex (1):

  • Fix recent changes to ticks.
WeakAuras2 - 2.17.9

Published by Stanzilla over 4 years ago

2.17.9 (2020-06-23)

Full Changelog

Highlights

  • Tick Subregion

Commits

InfusOnWoW (1):

  • Make WoWAce Translations happier (#2237)

Vardex (1):

  • Fix weapon enchant pattern

nullKomplex (1):

  • Tick SubRegion (#1923)