Minecraft mod adding suggestions for NBT tags in commands
LGPL-3.0 License
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===Version 1.3.6===
-Fixed issue with loader thread getting stuck when using ASM 9.7 (thanks to MaxTechnik3796 for reporting).
Published by mt1006 2 months ago
===Version 1.3.5===
-Fixed Forge 1.21.1 crashing.
Published by mt1006 2 months ago
===Version 1.3.4===
-Improved mob bucket variant tag suggestions on version 1.20.4 and older (thanks to shotadft for reporting).
-Fixed suspicious stew suggesting "effects" instead of "Effects" on versions 1.19.2 and 1.20.1.
Published by mt1006 3 months ago
Latest version for Forge and NeoForge: https://github.com/mt1006/mc-nbtac-mod/releases/tag/NBTac-1.3.2
===Version 1.3.3===
-Fixed compatibility issue on Fabric with Lithium BlockEntity ticking cache (thanks to Kichura for reporting).
Published by mt1006 3 months ago
Latest version for Fabric: https://github.com/mt1006/mc-nbtac-mod/releases/tag/NBTac-1.3.1
===Version 1.3.2===
-Fixed memory leak on Forge.
Published by mt1006 3 months ago
===Version 1.3.1===
-Added "CustomPotionColor" tripped arrow tag suggestions (thanks to GoldenTotem for reporting).
-Remove component symbol ("!") is no longer marked as recommended suggestion on version 1.21.
-Renamed "allowBlockEntityExtraction" setting to "allow_block_entity_extraction" in order to match naming convention.
-Fixed crash when scrolling from the bottom of the list with Smooth Scrolling installed (thanks to PovarRavop for reporting).
Published by mt1006 4 months ago
===Version 1.3===
-Added support for item components on versions 1.20.6 and 1.21.
-Added support for JSON text components both as strings inside NBT or item data or as standalone arguments, e.g. in "/tellraw" command (suggested by epicgamerjamer).
-Multiple improvements and fixes to NBT tag/path parser.
-Added "Gossips" villager tag suggestions.
-Added "CustomPotionEffects" tripped arrow tag suggestions (thanks to GoldenTotem for reporting).
-Multiple other minor improvements to suggestions.
-Added "tag_quotation_marks" (false by default) and "string_quotation_marks" (false by default) settings.
-Added "default_quotation_mark_type" (2 by default) setting.
-Added "json_string_suggestion" (1 by default) setting.
-Added "hide_mc_namespace_in_tags" (true by default) and "hide_mc_namespace_in_strings" (false by default) settings.
-Added "custom_sorting" (true by default) setting.
-Added "mark_recommended", "recommended_at_the_top", "mark_irrelevant" and "gray_out_irrelevant" settings (all true by default).
-Added "placing_of_irrelevant" (1 by default) setting.
-Added "hide_mc_namespace_in_components" (true by default) setting on versions 1.20.6 and 1.21.
-Added "show_custom_data_as_relevant" and "show_custom_model_data_as_relevant" (both false by default) settings on versions 1.20.6 and 1.21.
-Added "allowBlockEntityExtraction" (true by default) setting (I'll fix naming convention issue in some future patch).
-Renamed setting "show_tag_types" to "show_tag_hints" to better describe what it's actually doing.
-Setting "debug_config_screen" now shows config screen after closing realms screen, instead of replacing it.
-Predictions are now marked with "P" instead of "*".
-Replaced angle brackets with round brackets in player inventory slot suggestions.
-Version information is no longer sent to logs during startup.
-Updated nbt_ac_suggestions resource format.
-Minor improvements to translations.
-Fixed issues with tag suggestions when tag contained characters not allowed in an unquoted string.
-Fixed unknown setting inside a configuration file causing all settings occurring after it to be reset to their default state.
Published by mt1006 4 months ago
===Version 1.1.9===
-Added "CanPlaceOn" block item tag suggestion (backported from 1.2.1).
-Added block id suggestions for "CanDestroy" and "CanPlaceOn" tags (backported from 1.2.1).
-Added "Damage" damageable item tag suggestion (backported from 1.2.1).
-Added "CustomPotionEffects" suggestions for tripped arrow (backported from 1.3).
Published by mt1006 6 months ago
===Version 1.2.1===
-Added "CanPlaceOn" block item tag suggestion (thanks to xllifi for reporting).
-Added block id suggestions for "CanDestroy" and "CanPlaceOn" tags.
-Added "Damage" damageable item tag suggestion.
-Minor improvements to translations.
Published by mt1006 8 months ago
===Version 1.2===
-Added configuration GUI accessible from "Mods" menu on Forge or with "Mod Menu" mod on Fabric.
-Added suggestion caching.
-Added "use_cache" (true by default) and "max_cached_instances" (32 by default) settings.
-Added "debug_mode" (false by default), "debug_sleep" (0 by default) and "debug_config_screen" (false by default) settings, all used mainly for debugging.
-Replaced "print_exception_stack_trace" setting with "max_stack_traces" (6 by default).
-Improvements to some setting descriptions.
-Improved Forge specific tags hiding.
-Fixed empty suggestion boxes showing for subtext only suggestions, when "show_tag_types" was set to false.
-Fixed issues with saving sorted suggestions using "save_suggestions" debug option.
-Fixed "use_new_thread" not working properly when set to false on Fabric.
-Fixed crash on Fabric when using pistons with ModernFix, More Culling and Lithium all installed and ModernFix's dynamic resources enabled (thanks to LoadingX2 for reporting).
Published by mt1006 12 months ago
Latest version for Forge and Fabric 1.19.2 or lower: https://github.com/mt1006/mc-nbtac-mod/releases/tag/NBTac-1.1.7
===Version 1.1.8===
-Fixed possible crash on startup when installed with Quilt, clientcommands and ViaFabricPlus, all at the same time (thanks to SinedKadis for reporting).
Published by mt1006 about 1 year ago
===Version 1.1.7===
-Added "SelectedItem" player tag suggestion (thanks to Neylz for reporting).
-Fixed suggestions not working properly with "/execute if/unless/store" subcommands (thanks to W2D3F1X2 for reporting).
-Fixed player inventory slot suggestions not having a proper type suffix.
Published by mt1006 about 1 year ago
===Version 1.1.6===
-Added setting "print_exception_stack_trace" which is set to false by default.
-Fixed compatibility issue with some mods causing crash on startup.
-Fixed issue causing worse loading performance on Forge 1.16.5.
Published by mt1006 about 1 year ago
===Version 1.1.5===
-Fixed duplicate suggestions and missing type names for some command arguments, e.g. for /tp entity selector (thanks to Windyera for reporting).
Published by mt1006 about 1 year ago
Latest version for Forge: https://github.com/mt1006/mc-nbtac-mod/releases/tag/NBTac-1.1.3
===Version 1.1.4===
-Fixed compatibility issue with the Polymer mod on Fabric (thanks to Julienraptor01 for reporting).
Published by mt1006 about 1 year ago
===Version 1.1.3===
-Added setting "ignore_letter_case" which is set to true by default, therefore letter case is now ignored by default.
-Added "CustomModelData" item tag suggestion (thanks DaniDipp for reporting).
-Added "Trim" armor tag suggestion for versions 1.19.4 and 1.20.1.
-Removed "predict_suggestions" setting which wasn't working.
-Fixed suggestions for mobs in buckets.
-Added description translations for Mod Menu on Fabric (thanks to Amirhan-Taipovjan-Greatest-I).
Published by mt1006 over 1 year ago
===Version 1.1.2===
-Added "support_command_namespace" option set to true by default (thanks to the-n1n for reporting the issue with namespaces).
Published by mt1006 over 1 year ago
===Version 1.1.1===
-Fixed Fabric version freezing when reloading/changing resource packs (thanks TheWaffleLord for reporting).
Published by mt1006 over 1 year ago
===Version 1.1===
-Multiple optimizations and code quality improvements.
-Suggestions now work properly when using "/execute" command.
-Added tags for splash potions and lingering potions.
-Added "save_suggestions" option.
-Option "use_new_thread" now works properly when set to false.
-Predictions are now defined in JSON files instead of being hardcoded, allowing them to be added by resource packs or other mods.
-Changes to the resource format.
-Reduced file size - switched from BCEL to ASM library.
Published by mt1006 over 1 year ago
===Version 1.0.1===
-Better support for interaction and display entities.