FirstPersonModel

Enables the third person Model in firstperson

MIT License

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FirstPersonModel - 2.4.5(1.21.1-1.16.5)

Published by tr7zw about 1 month ago

What's Changed

New Contributors

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.4.4...2.4.5

FirstPersonModel - 2.4.4(1.21-1.16.5) Latest Release

Published by tr7zw 3 months ago

What's Changed

New Contributors

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.4.3...2.4.4

FirstPersonModel - 2.4.3(1.21-1.16.5)

Published by tr7zw 4 months ago

Changes

  • Hotfix: Fix that the torso stays hidden after swimming

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.4.2...2.4.3

FirstPersonModel - 2.4.2(1.21-1.16.5)

Published by tr7zw 4 months ago

Changes

  • Update to 1.21
  • Change how unhiding bodyparts works, should fix issues of broken arms/heads
  • Don't render a second player when sleeping
  • Fix weird sitting rotations on modded chairs and some entities
  • Fix Elytra clipping into the camera on landing for 1 tick
  • Add Freecam support for Forge/NeoForge(Fabric already had support)
  • Fix link the mod menu

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.4.1...2.4.2

FirstPersonModel - 2.4.1(1.20.6-1.16.5)

Published by tr7zw 5 months ago

Changes

  • Fix dynamicMode applying even when vanilla hands is turned off

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.4.0...2.4.1

FirstPersonModel - 2.4.0(1.20.6-1.16.5)

Published by tr7zw 5 months ago

What's Changed

  • Update to 1.20.6
  • Vanilla Hand Items & Dynamic Hands by @YoungSoulluoS in https://github.com/tr7zw/FirstPersonModel/pull/437
    • Adds a new "Dynamic" option, which will seamlessly auto-switch between the vanilla view and firstperson view, depending on the view angle. It's really cool, thanks for the contribution
  • Vanilla hands rework by @tr7zw in https://github.com/tr7zw/FirstPersonModel/pull/449
    • To better support the new Dynamic option, rewrote the entire Vanilla Hands logic to make more sense, have fewer bugs, be more logical to work with, and use

New Contributors

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.3.4...2.4.0

FirstPersonModel - 2.3.4(1.20.4-1.16.5)

Published by tr7zw 8 months ago

Changes

  • Rework hiding logic. Might help with some mods/spectating entities, please report any issues
  • Fix vanilla hands/auto vanilla hands being inconsistent and hiding the chestplate
  • Fix auto vanilla hands hiding the entire armor

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.3.3...2.3.4

FirstPersonModel - 2.3.3(1.20.4-1.16.5)

Published by tr7zw 9 months ago

Changes

  • Fix the armor bar flashing in singleplayer while wearing a helmet
  • Fix sneaking having no offset when using Pehkui(For now no auto-scaling the offset when the size changes)

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.3.2...2.3.3

FirstPersonModel - 2.3.2(1.20.4-1.16.5)

Published by tr7zw 9 months ago

Changes

  • Add another workaround for helmets rendering when they shouldn't(fixes issues with some helmets and Better Combat)
  • Add config to auto toggle the mod on certain items(by default right now the Exposure mod camera)
  • Add FastAnim to the breaks list(causes lots of rendering issues by skipping stuff)
  • Add workaround for Better Combat crashing, until it's updated

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.3.1...2.3.2

FirstPersonModel - 2.3.1(1.20.4-1.16.5)

Published by tr7zw 9 months ago

Changes

  • Fix the torso vanishing while swimming, even in f5
  • Better compatibility for detecting sneaking
  • Lots of code cleanup
  • Can confirm that the latest version of Custom Player Models now works again with this mod
  • Located the exact issue on why pehkui causes issues, will be addressed next release

Mods that are not compatible, do not ask for support when having them installed: FastAnim

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.3.0...2.3.1

FirstPersonModel - 2.3.0(1.20.4-1.16.5)

Published by tr7zw 9 months ago

This is the third release using a new build system I've been working on that maintains 1.20.4-1.16.5 Fabric/Forge/NeoForge all in the same codebase. Assuming everything goes well, this means that 1.16.5, 1.17.1, 1.18.2, 1.19.2, 1.19.3, 1.19.4, 1.20.2, etc will all become supported and maintained, and contain all the latest, and greatest features and bug fixes. This also means the horrible 1.16.5 version is finally dead.

What's Changed

  • All the versions by @tr7zw in https://github.com/tr7zw/FirstPersonModel/pull/410
  • Added map_atlases:atlas to auto vanilla hands
  • Hiding the cape while swimming, so it can't clip into the camera
  • Added NeoForge support
  • Fix mod compatibility issues where crouching doesn't apply the offset
  • Fix cases where vanilla hands still rendering the held inworld item(for example Create or MrCrayfish's Gun mod)
  • Better hiding of stuff attached to the body while swimming and arms with vanilla hands
  • All fixes/changes/additions from 1.20 versions are now in all versions, back to 1.16.5
  • Add compatibility for Create mod by @XSentinelu in https://github.com/tr7zw/FirstPersonModel/pull/393
  • Add Mod Menu entry and create ru_ru.json by @XSentinelu in https://github.com/tr7zw/FirstPersonModel/pull/401

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.2.3-1.20.2...2.3.0

FirstPersonModel - 2.2.4-1.20.2

Published by tr7zw 12 months ago

Changes

  • Improved hiding of modded head gear, should make it more compatible with other mods
  • Added be_by translations by Alex Gazmanovich

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.2.3-1.20.2...2.2.4-1.20.2

FirstPersonModel - 2.2.4-1.20.1

Published by tr7zw 12 months ago

Changes

  • Improved hiding of modded head gear, should make it more compatible with other mods
  • Added be_by translations by Alex Gazmanovich

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.2.3-1.20...2.2.4-1.20.1

FirstPersonModel - 2.2.3-1.20.2

Published by tr7zw about 1 year ago

What's Changed

  • Update to 1.20.2

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.2.3-1.20...2.2.3-1.20.2

FirstPersonModel - 2.2.3-1.20

Published by tr7zw over 1 year ago

FirstPersonModel - 2.2.3-1.18.2

Published by tr7zw over 1 year ago

What's Changed

  • Update the head hiding logic to better work with mods like Essential
  • Removed unused code like the animated skin donor thingy
  • Re-added tooltips to the config screen back from 1.16?

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.2.2-1.18...2.2.3-1.18.2

FirstPersonModel - 2.2.3-1.19.2

Published by tr7zw over 1 year ago

What's Changed

  • Update the head hiding logic to better work with mods like Essential
  • Removed unused code like the animated skin donor thingy
  • Re-added tooltips to the config screen back from 1.16?

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.2.2-1.19.2...2.2.3-1.19.2

FirstPersonModel - 2.2.3-1.19.4

Published by tr7zw over 1 year ago

FirstPersonModel - 2.2.3-1.19.3

Published by tr7zw over 1 year ago

What's Changed

  • Re-enabled PlayerAnimator support(BetterCombat)
  • Update the head hiding logic to better work with mods like Essential
  • Removed unused code like the animated skin donor thingy
  • Re-added tooltips to the config screen back from 1.16?

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.2.2-1.19.3...2.2.3-1.19.3

FirstPersonModel - 2.2.2-1.19.2

Published by tr7zw almost 2 years ago

What's Changed

  • Added config value for auto vanilla hands on certain items
  • Fixed F5 shadow/hitbox location
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