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Published by darrachequesne almost 4 years ago
~4.0.0
~6.1.0
socket.io.min.js
: 60.8 KB (+ 1.1 KB)
socket.io.msgpack.min.js
: 62 KB
Published by darrachequesne about 4 years ago
~4.0.0
~6.1.0
socket.io.min.js
:
59.7 KB (- 2.3 KB)
Published by darrachequesne about 4 years ago
Those events can still be accessed on the Manager instance though:
socket.io.on("reconnect", () => {
// ...
});
There is now two builds:
dist/socket.io.js
dist/socket.io.min.js
~4.0.0
(diff: https://github.com/socketio/engine.io-client/compare/3.4.0...4.0.0)~6.1.0
socket.io.min.js
:
62.0 KB (+ 9.4 KB)
Published by darrachequesne about 4 years ago
The debug
dependency has been reverted to ~3.1.0
, as the newer versions contains ES6 syntax which breaks in IE
browsers.
Please note that this only applied to users that bundle the Socket.IO client in their application, with webpack for
example, as the "official" bundles (in the dist/ folder) were already transpiled with babel.
For webpack users, you can also take a look at the webpack-remove-debug plugin.
~3.4.0
~6.1.0
socket.io.js
:
61.3 KB (- 5.7 KB)
19.7 KB (- 0.8 KB)
socket.io.slim.js
:
52.6 KB (+ 0.4 KB)
16.5 KB (+ 0.1 KB)
Published by darrachequesne about 4 years ago
~3.4.0
(diff: https://github.com/socketio/engine.io-client/compare/3.3.1...3.4.0)~6.1.0
socket.io.js
:
67.0 KB (+ 6.0 KB)
20.5 KB (+ 1.0 KB)
socket.io.slim.js
:
52.2 KB (+ 0.4 KB)
16.4 KB (+ 0.1 KB)
Published by darrachequesne about 4 years ago
Following server version bump.
engine.io-client
: -ws
: -socket.io.js
:
min: 59.3 KB
min+gzip: 19.0 KB
socket.io.slim.js
:
min: 51.2 KB
min+gzip: 16.0 KB
global
variable (related: https://github.com/socketio/socket.io-client/issues/1166)~3.3.1
(diff: https://github.com/socketio/engine.io-client/compare/3.2.0...3.3.1)~6.1.0
(diff: https://github.com/websockets/ws/compare/3.3.1...6.1.2)socket.io.js
:
61.0 KB (=)
19.5 KB (- 0.1 KB)
socket.io.slim.js
:
51.8 KB (=)
16.3 KB (=)
~3.2.0
~3.3.1
socket.io.js
:
61.0 KB (+ 0.1 KB)
19.6 KB (=)
socket.io.slim.js
:
51.8 KB (=)
16.3 KB (=)
Matching Socket.IO 2.1.0 release notes
// by default, the object is recursively scanned to check whether it contains some binary data
// in the following example, the check is skipped in order to improve performance
socket.binary(false).emit('plain-object', object);
engine.io-client
from ~3.1.0
to ~3.2.0
: https://github.com/socketio/engine.io-client/compare/3.1.0...3.2.0
ws
from ~2.3.1
to ~3.3.1
: https://github.com/websockets/ws/compare/2.3.1...3.3.1
socket.io.js
:
min: 60.9 KB
min+gzip: 19.6 KB
socket.io.slim.js
:
min: 51.8 KB
min+gzip: 16.3 KB
Following server version bump.
engine.io-client
: -ws
: -socket.io.js
:
min: 59.8 KB
min+gzip: 19.2 KB
socket.io.slim.js
:
min: 51.7 KB
min+gzip: 16.3 KB
engine.io-client
: -ws
: -socket.io.js
:
min: 59.8 KB
min+gzip: 19.3 KB
socket.io.slim.js
:
min: 51.7 KB
min+gzip: 16.3 KB
(following socket.io version bump)
engine.io-client
: -ws
: -socket.io.js
:
min: 59.6 KB
min+gzip: 19.2 KB
socket.io.slim.js
:
min: 51.6 KB
min+gzip: 16.3 KB
connect_error
and connect_timeout
events (#1051)socket.io.js
:
min: 59.6 KB
min+gzip: 19.2 KB
socket.io.slim.js
:
min: 51.6 KB
min+gzip: 16.3 KB