A lightweight terminal made with OpenGL
MIT License
Bootstrap projects for the Magnum C++11 graphics engine
OpenGL text using one vertex buffer, one texture and FreeType
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Type-safe, type-level and stateless Rust graphics framework
Lightweight, cross-platform & full-featured shader IDE
Dead Simple OpenGL
An implementation of OpenGL 3.x-ish in clean C
A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+.
RenderDoc is a stand-alone graphics debugging tool.
😠⚔️😈 A minimalistic 2D turn-based tactical game in Rust
Live shader coding tool and Shader Showdown workhorse
Darktile is a GPU rendered terminal emulator designed for tiling window managers.
Modern C++14 library for the development of real-time graphical applications
Rust library for hardware accelerated drawing of 2D shapes, images, and text, with an easy to use...
glrnvim wraps nvim with your favourite terminal into a standalone, non-fancy but daily-usable neo...