An OpenGL 2D back-end for the Piston game engine
MIT License
Rust library for hardware accelerated drawing of 2D shapes, images, and text, with an easy to use...
An implementation of OpenGL 3.x-ish in clean C
Bots2D is a C++ framework for simulating robotics in 2D that provides boilerplate code and roboti...
Keep it simple, stupid 3d graphics engine for Rust.
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos...
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripte...
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Live shader coding tool and Shader Showdown workhorse
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the d...
High performance and modular Java/Kotlin 2D Game Framework.
A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+.
Main monorepo for @zig-gamedev libs and example applications
Type-safe, type-level and stateless Rust graphics framework
A Rust library for drawing ASCII-style roguelike graphics targetting both native (GL) and wasm (W...