This component implements transition animation to crumble view into tiny pieces.
MIT License
2D zoom and pan behavior for View hierarchies, images, video streams, and much more, written in K...
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This component implements transition animation to crumble view-controller into tiny pieces.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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A GPU accelerated transition library makes use of displacement maps to create distortion effects.
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Dead Simple OpenGL
High performance and modular Java/Kotlin 2D Game Framework.
Three.js port for the JVM (desktop)
3D animation editor (with ai mocap, mixamorig)
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C++ open source 3D game engine