Dear Minecraft, stop using outdated OpenGL versions... or else...
OTHER License
Bot releases are hidden (Show)
After a challenging month (or maybe even more) of inactivity and a thorough moderation period, I'm thrilled to announce that ThreatenGL is back on Modrinth! I deeply appreciate the incredible support from the community on GitHub and Discord during this time. Your patience and encouragement have been incredibly valuable. π€
And again like last time, as we celebrate the return of ThreatenGL, I want to extend another heartfelt thank you to everyone. We've now achieved 5.5K downloads and 82 followers. Your support means the world and is quite motivating. The most important thing however is the community - again, it has grown and I've managed to foster an incredibly supportive vibrant, and kind community. βΊοΈ
beta
stage to the release
stage.LGPL-3.0-only
SPDX identifier, so it should no longer show "unknown license" in mod information screens.mods.toml
file structure or naming conventions. With this fix, NeoForge users can finally enjoy a seamless experience again. ( Issue #13 )Full Changelog: https://github.com/Numelon-Softworks/ThreatenGL/compare/1.3.2-beta.1...1.3.3-release.1
Thanks to the amazing community who reported these issues promptly! π
Since 1.3.2-beta.1, ThreatenGL no longer requires any additional libraries to work! This reduces mod conflicts and incompatibilities.
Interested in other grand projects or updates for this mod? Join my Discord server for sneak peeks, discussions, and exciting announcements, and to interact with the vibrant and kind community!
Published by Richy-Z 5 months ago
As the milestone of 2000 downloads is approached, I want to extend a heartfelt thank you to each and every one of you. Your support means the world to me - seeing all these downloads, the 55 followers, and the 7 stars on the GitHub repository is incredibly motivating. I'm also grateful for the additional followers on both the GitHub organisation and my personal profile. The growth of our vibrant community on Discord, now 50 members strong, has been truly inspiring. Your enthusiasm and feedback (especially from experienced developers) have been incredibly invaluable.
These past 10 days since the inception of ThreatenGL have been.. sort of a whirlwind of emotions, challenges and triumphs. π΅βπ« From the initial concept to overcoming various hurdles, your responses and engagement have been phenomenal, and I would especially like to extend my thank you to those who have been reporting issues with the mod on GitHub - those who have gone out of their way to take time out of their day to make the experience better for everyone. πͺ
Significant strides have been made, yet this is only the beginning... π There is a bright future ahead for ThreatenGL, with many exciting features and improvements on the horizon. Here's a small hint for the curious: beyond simply forcing the OpenGL version among other (slightly insignificant) things, I'm planning to introduce actual optimisations and grander features to enhance your Minecraft experience even further. So stay tuned, and join the Discord for sneak peeks and to be part of this warm, vibrant growing community! π£οΈ
Thanks once again for your unwavering support! π
-- Richy
Fabric and NeoForge, which used to work without the Architectury API before 1.3.1-beta.1, suddenly started crashing without it installed: Full explanation on GitHub. To address this issue, client/server checking (Introduced through this issue) has been removed from common code and implemented on a per-platform basis instead. ( https://github.com/Numelon-Softworks/ThreatenGL/issues/10 )
Running this mod on Quilt no longer requires the QFAPI/QSL library, and running the mod on Forge no longer requires the Architectury API! This increases mod compatibility and reduces the possibility of mod conflicts. π£οΈ ( https://github.com/Numelon-Softworks/ThreatenGL/issues/9 )
Full Changelog: https://github.com/Numelon-Softworks/ThreatenGL/compare/1.3.1-beta.1...1.3.2-beta.1
Thanks to the amazing community who reported these issues promptly! π
Since 1.3.2-beta.1, ThreatenGL no longer requires any additional libraries to work! π₯³
New features for ThreatenGL are being actively worked on. Join the Discord to receive sneak peeks and interact with the vibrant community! π
Published by Richy-Z 5 months ago
Fixed NeoForge incompatibility issue ( https://github.com/Numelon-Softworks/ThreatenGL/issues/7 )
also provided some clarification on the core functionality of the mod, in a comment in the issue
Given the client-side nature of this mod, added server/client checking to ensure the mod will silently fail with a warning when being run on a server instead of crashing with the GLFW class not being resolved ( https://github.com/Numelon-Softworks/ThreatenGL/issues/8 )
Made the mod compatible with macOS by forcing OpenGL 4.1 instead of 4.6 (only if macOS is detected). This is done just incase 4.1 isn't initialised in the first place for some reason.
Thanks to those who reported these issues on GitHub and Discord.
Fabric and NeoForge work without any additional dependencies!
New features for ThreatenGL are being actively worked on. Join the Discord to receive sneak peeks and interact with the vibrant community! π
Full Changelog: https://github.com/Numelon-Softworks/ThreatenGL/compare/1.2.1-beta.3...1.3.1-beta.1
Published by Richy-Z 5 months ago
Fabric and NeoForge work without any additional dependencies!
New features for ThreatenGL are being actively worked on. Join the Discord to receive sneak peeks and interact with the vibrant community! π
Full Changelog: https://github.com/Numelon-Softworks/ThreatenGL/compare/1.2.1-beta.2...1.2.1-beta.3
Published by Richy-Z 5 months ago
Fixed a small issue where a dependency version higher than the maximum supported version was being requested on some mod loaders. ( https://github.com/Numelon-Softworks/ThreatenGL/issues/4 )
The mod is now properly working on Minecraft 1.17.1 and up.
Thanks to those who reported these issues on GitHub and Discord.
Fabric and NeoForge work without any additional dependencies!
New features for ThreatenGL are being actively worked on. Join the Discord to receive sneak peeks and interact with the vibrant community! π
Published by Richy-Z 5 months ago
Fabric and NeoForge work without any additional dependencies!
Full Changelog: https://github.com/Numelon-Softworks/ThreatenGL/compare/1.1.x...1.2.1
Published by Richy-Z 5 months ago
This is the initial release to online modding platforms.