Learn how to make Slither.io with JavaScript and Phaser! This game clones all the core features of Slither.io, including mouse-following controls, snake collisions, food, snake growth, eyes, and more. Progress through each part of the source code with our Slither.io tutorial series.
See the final demo of this series: https://loonride.com/examples/slither-io/slither-io/
Part 1 of the tutorial series: https://loonride.com/learn/phaser/slither-io-part-1
Video - Coding Slither.io in One Week with JavaScript: https://youtu.be/Nlo8LyO8HAQ
This clone of the game Slither.io was created to teach game design concepts with JavaScript and the Phaser game framework. It showcases physics collisions and organization concepts of the game without implementing the multiplayer server aspect.
Cloned Features:
Because this source code has a tutorial series built around it, I will only be accepting minor changes. If there is great interest in furthering this clone, I will create a new repository to take contributions. Show your interest by emailing me at [email protected]
How to make Slither.io with JavaScript: Part 1 - Introduction
How to make Slither.io with JavaScript: Part 2 - Snake
How to make Slither.io with JavaScript: Part 3 - Players & Bots
How to make Slither.io with JavaScript: Part 4 - Collisions
How to make Slither.io with JavaScript: Part 5 - Snake Eyes
How to make Slither.io with JavaScript: Part 6 - Snake Shadows
How to make Slither.io with JavaScript: Part 7 - Food & Conclusion
Part 2 Demo
Part 3 Demo
Part 4 Demo
Part 5 Demo
Part 6 Demo
Final Demo