PHP extension in C++ implementing performance-sensitive parts of the PocketMine-MP chunk system
LGPL-3.0 License
This extension implements some performance-sensitive components of PocketMine-MP's internal chunk handling system in C++ for better performance and lower memory usage.
At the time of writing:
\pocketmine\world\format\PalettedBlockArray
: This class implements paletted block-storages as per modern MCPE since 1.2.13.\pocketmine\world\format\io\SubChunkConverter
: This class contains a series of helper methods for upgrading legacy world terrain.\pocketmine\world\format\LightArray
: Implements a 16x16x16 nibble array used for light storage.gsl
: Subtree merge of https://github.com/microsoft/GSL
lib
: Library code implementing various chunk components. The code in here is unfettered by PHP and can be used on its own.src
: Binding code that glues together PHP and the C++ chunkutils2 components.tests
: .phpt
tests for the extension which can be run with PHP's run-tests.php
tool (or make test
when using PHP's build system)