Demo plugin showing how to manage plugin player data at runtime (without custom Player classes)
UNLICENSE License
Demo plugin showing how to manage plugin player data at runtime (without custom Player classes)
For far too long I've sat back and watched people misuse PlayerCreationEvent
for things it wasn't designed for, such as:
Custom player classes are one of the worst possible solutions to this problem, so this plugin aims to show a way to track plugin-player data in a way that is:
I hope someone does. If it stops one person from abusing PlayerCreationEvent
...