JSE

Joe's Script Editor - Python based standalone script editor for Autodesk Maya using maya.cmds aiming to address issues with the default script editor and enhance functionality

GPL-3.0 License

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JSE

Joe's Script Editor - Python based standalone script editor for Autodesk Maya using maya.cmds aiming to address issues with the default script editor and enhance functionality

###Curent status: Unstable pre-alpha

  • Many features that are listed in menus are not functional yet
  • Saving file has some bugs
  • Opening file is still WIP
  • Many more...

Installation

  1. Download as zip (button to the top right!)

  2. Extract JSE.py from the downloaded zip and place into the folder (typically):

    (where ~ is your home directory/folder)

  • Windows: C:\Users\YourUserName\Documents\maya\scripts
  • Mac OS X: ~/Library/Preferences/Autodesk/maya/scripts
  • Linux: ~/maya/scripts

or wherever you Maya scripts folder may be

Launching it (Simple)

  1. Open Maya
  2. Run in Maya script editor (in Python)
import JSE
JSE.run()

I highly suggest you check out the wiki links below for more configuration options for a faster/more intuitive launch in the future

Usage

The editor is completely right-mouse button, menu based at the moment:

Hold... Menu Type Example of actions that's found in there
Alt+RMB Pane actions Remove this pane, new split left
Shift+RMB Pane type specific actions (Input Pane) Create Tab
RMB Control specific actions (Script Editor) Execute Code, (Expression Editor) Update Expression, (Output) Snapshot then Wipe,