Provides a layer based wrapper user interface and utility functions for editing complex materials in Blender.
GPL-3.0 License
MatLayer is a free and open-source libre add-on that drastically speeds up and simplifies the material editing workflow by providing a wrapper user interface for Blender's vanilla material nodes. You can use MatLayer to make optimized, professional quality materials and textures for game engines, VRChat, still renders, movies and more.
I've invested over 2000 hours over the past 3 years to designing, programming, researching, testing and making assets for MatLayer so there will be a great, free 3D material editing solution available, and everyone will have the freedom to create.
Get the latest release here: https://github.com/LoganFairbairn/matlayer/releases
Cheers!
PBR material layer stack user interface.
One-click mesh map baking for high poly to low poly normals, ambient occlusion, curvature, thickness, and world space normals.
One-click texture exporting for common formats and software.
Appendable workspace ideal for material editing with MatLayer.
Fast texture set importing.
Triplanar projection.
The ability to merge materials with automatic mesh map application (a.k.a smart materials).
The ability to export all materials on an object to a single texture set.
Full global and per layer texture set control.
Integrated default filters for material channels.
Multi-masking for material layers.
Custom export templates with texture channel packing.
Non-destructive decal layers.
Auto-corrections for normal map rotations.
Blending modes for normal maps (re-oriented normal blending among others).
Support for adding custom group nodes to layers.
Integrated blurring for textures.
Basic brush presets.
Automatic image file management options.
HDRI setup for rendered view.
Custom atlasing support.
Q: Why should I use MatLayer over other material solutions?
Supported Platforms: Windows, Linux