Oreon-Runs

Mobile app for orienteering built in python using the Kivy framework.

GPL-3.0 License

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Oreon-Runs - Oreon_1.0.0 Latest Release

Published by Blue-Killer87 7 months ago

Finally the day has come.
I'm glad to announce that Oreon Runs is finally in it's first full release version. I have officially submitted the work and since I need to focus on other parts of graduation I will halt the development for now. However this doesn't mean end of the development as the app still needs tons of work that will come in next patches and versions.

Please be aware that first version, meaning that not everything may be working optimally right now.
(Also you may notice that I've skipped version 0.9.0, this was intentional since there was very little to base that update on, resulting in a jump in update order.)

What's Changed

Full Changelog: https://github.com/Blue-Killer87/Oreon-Runs/compare/Oreon_0.8.0...Oreon_1.0.0

Oreon-Runs - Oreon_0.8.0_pre_alpha

Published by Blue-Killer87 7 months ago

This update is delayed a bit as I was too busy to release it here on GitHub, so it has more features done that I initially meant it to have. Anyways, the app is mostly done, having all mayor function up and running. The issue with GPS accuracy still persists but I made sure to reduce it as much as possible, so it won't affect the main functionality too much. Downloading QR codes works now, it automatically downloads the QR code to your local downloads folder, both on phone and on PC. Saving and loading tracks is also working fine. I have been fixing up some textures and data files but that will be fully covered in next update that will come out soon. My main focus will be on following features: Background services for GPS, line tracker and counter, start button for tracking, setting up notifications for downloading both on pc and android, fixing update of the line tracker, deleting of the line from line tracker, proximity checker for scanning checkpoints and some overall bugfixes and stability fixes. After fixing all that the app should be more than ready to be released fully.

I have also translated the app to Czech language for now, this will be until my graduation is done or until I'll figure out how to put multiple languages to the app.

What's Changed

Full Changelog: https://github.com/Blue-Killer87/Oreon-Runs/compare/Oreon_0.7.0...Oreon_0.8.0

Oreon-Runs - Oreon_0.7.0_pre_alpha

Published by Blue-Killer87 8 months ago

This release is focused mainly on loading mechanics. Finally you can find the feature of creating the track and also loading it from the exported QR code. In this time, I still need to put some work into the feature where you scan the waypoint and it marks itself as visited. The feature is implemented, but it is rather buggy and I'll have to rethink it once again. All that's really left is fixing the download feature for the QR codes, which is working on desktop version, but I can't figure it out on android for now. So I'll focus on that for the 0.8.0 release to be done. The app also finally made it to Gplay closed testing, so hopefully in a month or so, it could release fully there. Afterwards there is still the question about how to load the track from a file, but I won't press that so much for now, because it works pretty fine from QR code.

What's Changed

Full Changelog: https://github.com/Blue-Killer87/Oreon-Runs/compare/Oreon_0.6.0...Oreon_0.7.0

Oreon-Runs - Oreon_0.6.0_pre_alpha

Published by Blue-Killer87 8 months ago

I have pushed this one a bit to implement additional changes that I came up with this time. Finally the tracking screen allows you to create a track with checkpoints of your choice. It also exports the track into a QR code that you'll be later able to load via the QR scanner on the load option in menu (Which will be the main goal of 0.7.0). I have also reviewed the code to make sure it's more readable due to its weird structure of a single main file to keep it working with Android. So I have added some comments and made the code overall more readable. There are few known bugs in the tracking screen, but they'll be fixed in the upcoming version.

What's Changed

Full Changelog: https://github.com/Blue-Killer87/Oreon-Runs/compare/Oreon_0.5.0...Oreon_0.6.0

Oreon-Runs - Oreon_0.5.0_pre_alpha

Published by Blue-Killer87 8 months ago

Finally halfway there. This is a smaller update consisting mostly of backend features such as special string generation and decoding. This will ensure that you can create and store a track that others can load and go through. I also included some GPS tweaks to make the GPS more accurate, however this still needs a ton of work to make it ideal. The track creation screen is also not done yet, but it is pretty much ready to be finished as soon as I fix the GPS. After that only the QR saving system, QR scan decoder on the run screen and the results screen are the things that need to be finished and we'll be there. This also means that I'll be working on Gplay release, meaning I will launch close testing soon and I will move onto open testing few weeks on it.

What's Changed

Full Changelog: https://github.com/Blue-Killer87/Oreon-Runs/compare/Oreon_0.4.0...Oreon_0.5.0

Oreon-Runs - Oreon_0.4.0_pre_alpha

Published by Blue-Killer87 8 months ago

This update consists mainly of QR code generator which is one of the last pieces of the application. Aside from a fully working QRcode generator screen I added a timer feature and prepared the final look of the "run" screen that will be the main part of the entire app. There are still plenty of bugs that needs to be fixed but the app's features are currently pretty stable and getting all around looking more and more as the final result should look. In the next update I'll focus on finishing the QR generation screen and maybe trying to at least start the creation of a track, so I can finally finish the run screen. There is also need of proper string loading mechanics for the QR codes so you can access the exact track from a QR code.

What's Changed

Full Changelog: https://github.com/Blue-Killer87/Oreon-Runs/compare/Oreon_0.3.0...Oreon_0.4.0

Oreon-Runs - Oreon_0.3.0_pre_alpha

Published by Blue-Killer87 8 months ago

The QR update. In this version you can finally find working QR scanner that scans the so needed codes. It activates and deactivates the camera, so it works only on the certain screens where you need it. The map loading and GPS are a bit broken for now, but it'll be fixed in next release, followed by final GUI changes to make all functions integrated before close test on google play, that is also prepared.

What's Changed

Full Changelog: https://github.com/Blue-Killer87/Oreon-Runs/compare/Oreon_0.2.0...Oreon_0.3.0

Oreon-Runs - Oreon_0.2.0_pre_alpha

Published by Blue-Killer87 9 months ago

Yet another pre-release. This version includes new features of GPS, such as tracking on the map and location processing. It even contains basic standards for QR scanning, that are not fully met with the GUI yet. Next release should contain the working QR scanner and QR generator, implemented slightly into the workspace of the app and its UI.

Oreon-Runs - Oreon_1.1_pre_alpha

Published by Blue-Killer87 10 months ago

Second release with more refined functions and look.

Oreon-Runs - Oreon_1.0_pre_alpha

Published by Blue-Killer87 10 months ago

First ever version of Oreon, most features are not implemented yet. W.I.P showcase only.