Proximal Policy Optimization (PPO) algorithm for Super Mario Bros
MIT License
Examples of published reinforcement learning algorithms in recent literature implemented in Tenso...
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Deep Reinforcement Learning Pong Agent, King Pong, he's the best
Some basic examples of playing with RL
PyTorch based Reinforcement Learning for OpenSim Prosthetics and Learning to Run environments
[Neurips 2023] Generating Mario Levels with GPT2. Code for the paper "MarioGPT: Open-Ended Text2L...
PyGame-based quadcopter simulator & Reinforcement Learning Project
This is the official implementation of Multi-Agent PPO (MAPPO).
Asynchronous Advantage Actor-Critic (A3C) algorithm for Super Mario Bros
[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI
A comparison of parameter space noise methods for exploration in deep reinforcement learning
PyTorch implementations of deep reinforcement learning algorithms and environments
The next generation deep reinforcement learning tookit
This is an AI agent for Street Fighter II Champion Edition.