Plenoxels: Radiance Fields without Neural Networks
BSD-2-CLAUSE License
An extensive node suite that enables ComfyUI to process 3D inputs (Mesh & UV Texture, etc) using ...
Implementation of Open-Set Likelihood Maximization for Few-Shot Learning
A pure PyTorch based implementation of "Instant Neural Graphics Primitives with a Multiresolution...
The PyTorch Implementation based on YOLOv4 of the paper: "Complex-YOLO: Real-time 3D Object Detec...
End-to-end recipes for optimizing diffusion models with torchao and diffusers (inference and FP8 ...
Direct voxel grid optimization for fast radiance field reconstruction.
Pythonic AI generation of images and videos
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
A project demonstrating Lidar related AI solutions, including three GPU accelerated Lidar/camera ...
Unofficial implementation of Tensorial Radiance Fields (Chen & Xu ‘22)
[CVPR 2024 Highlight] FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects
[ECCV 2022] Tensorial Radiance Fields, a novel approach to model and reconstruct radiance fields
A unified framework for 3D content generation.