zero-dependency 3d math library in rust
APACHE-2.0 License
N-dimensional interpolation methods in Rust, no-std compatible
▦⧉⊞□ A curated list of links to miniquad/macroquad-related code & resources
Cross platform rendering in Rust
Statefull immediate mode rendering libarary on top of miniquad. Inspired by opengl1, rlgl and sok...
An unopinionated SIMD vector operation library for Rust, supporting no_std and no-alloc workloads.
2 and 3-dimensional rigid body physics engine for Rust.
A linear algebra and mathematics library for computer graphics.
Rust library for quantitative finance.
computer-graphics matrix calculations for dummies like me
QUIC transport protocol and HTTP/3 for Java
DirectXMath for Rust