A Rust library for draping polygons over terrain with gfx
MIT License
Modern mid-level 2D graphics library
Notebooks and libraries for spatial/geo Python explorations
A large-scale real-world terrain renderer written in Rust using the Bevy game engine.
port of MapBox's earcut triangulation code to Rust language
Conway-Hart Polyhedron Notation in Rust
An OpenGL world visualizer, written in Rust
Software Renderer in Rust
rust + usgs data = 3d-printable models of mountains, canyons, etc.
Rust algorithms for isosurface extraction
An opinionated 2D game engine for Rust
An efficient vector-graphics renderer