hypermine

A hyperbolic voxel game

APACHE-2.0 License

Stars
140
hypermine - 0.1.0 Latest Release

Published by Ralith 9 months ago

First build with editing and save/load.

Controls:

  • w, a, s, d - move
  • Spacebar - jump
  • v - toggle no-clip mode (gravity and collision)
  • q/e - rotate (in no-clip mode)
  • r/f - fly up/down (in no-clip mode)
  • Left mouse button - delete block (or grab cursor)
  • Right mouse button - place block
  • Number row - select material
  • Escape - release cursor

Cautionary notes:

  • It's likely that the save format will break in the future. Don't get too attached to anything you build.
  • The spawn point is fixed, and hyperbolic space is incredibly difficult to navigate. If you build something distant from the spawn, and you don't leave a bread-crumb trail to it, you will almost certainly never find it again. The save file will store everything, but does not contain enough information to find them in the world again.