Material Point Method for Soft Body/Fluid Physics Simulation in Rust
FluidSynth bindings for Rust
A velocity-based falling sand simulation built with Rust and Bevy
A simple asteroid-like game build in Rust with Bevy
our child
Lattice-Boltzmann Method implementation in Rust
A fluid (fltk ui designer) file parser
Simple fluid simulation library supports Advect, Project and Diffuse operations.
2 and 3-dimensional rigid body physics engine for Rust.
WIP rust bindings for Awesomium browser
Particles effects implemented in Rust and running on the WebAssembly platform
Bullet Physics wrapper for the Rust language.
2 and 3-dimensional fluid simulation library in Rust.
A library for simulating n-body gravity interactions using Rust