[obsolete] Experiments in higher-level code on top of gfx-rs
APACHE-2.0 License
A Rust port of the OpenGL superbible
An experimental GPU driven renderer using WGPU
Fast prototyping 3D engine
Simple Entity-Component System
A game engine writte for Vulkan in Rust
A physically-based path tracer
Voxel game written in Bevy making heavy use of WGSL compute shaders
Rusty Vangers clone
Just another tactical RPG in dark fantasy setting
Component Graph System experiment
reasonably simple entity component system
[DEPRECATED] GFX + Specs framework that lets you fly
A modern MMO client as an experimental research project for fun
A top-down vehicle shooter in Rust - a FOSS clone of RecWar
⚡ A high-performance path tracer implemented in Rust based on "Ray Tracing in One Weekend" featur...