APACHE-2.0 License
Definitions of many SIMD vector types.
Most platforms won't support most of these, but (hopefully) LLVM will lower them to as good code as possible for the given set of target architecture, target-cpu and target-features.
Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
RISC-V static binary translator targeting AArch64.
An unopinionated SIMD vector operation library for Rust, supporting no_std and no-alloc workloads.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
[DEPRECATED] see:
Rust's standard library vendor-specific APIs and run-time feature detection
Portable Packed SIMD Vectors for Rust standard library
Codes for MO's Trading.
SIMD for humans
DirectXMath for Rust
The testing ground for the future of portable SIMD in Rust
Porting `compiler-rt` intrinsics to Rust
[WIP] An embeddable high performance WebAssembly engine