SPIRV reflection utility for deriving Vulkan DescriptorSetLayouts
MIT License
This utility transpiles a custom GLSL shader format (see below) to the SPIR-V format using shaderc.
Check that the layout of a rust struct matches the layout of a given type in SPIRV
A Rust library for generating high-quality random numbers based on the Mersenne Twister algorithm 🦀
Bare metal wrapper for modern OpenGL 4.5+
Test Vulkan compute shaders using Rust
rust bindings to Verovio
Vulkan bindings for Rust
Procedural macros for working with Vulkan shaders
A a highly performant utility and wrapper functions library for Rust that has been carefully desi...
A game engine writte for Vulkan in Rust
Rust implementation of SPIR-V module processing functionalities
Safe Rust wrapper around SPIRV-Cross
Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.
Light weight SPIR-V reflection library