Experimental real-time renderer with support for dynamic global illumination
MIT License
2D & 3D procedural generation with WFC/Model synthesis in Rust
A Rust-based AR demo using Bevy and ar-drivers-rs, showcasing camera movement in a 3D world with ...
RTS-style camera controls plugin for Bevy Engine
bevy gaussian splatting render pipeline plugin
Rust_Game_dev
h3r2tic's dolly abstraction layer for the bevy game framework
Bevy plugin for tracking render pipeline status.
An experimental GPU compute-centric 2D renderer.
Shaders and other small Bevy examples
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
A simple pan and orbit camera for the Bevy game engine
Toon Shader for the bevy game engine
A simple 3D rendering engine
Real-time procedural generation of maps, textures, terrain, planets and more!
A refreshingly simple data-driven game engine built in Rust