WGSL based pixel shader format that can run on native and Web.
MIT License
A WGSL playground inspired by Shadertoy.
Bare metal wrapper for modern OpenGL 4.5+
A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust...
An efficient vector-graphics renderer
Drawing Newton's fractal using pure js, rust-wasm, SIMDs, threads and GPU
GPU driven real-time renderer, backed by wgpu and rust-gpu
A web simulator for the embedded-graphics library
🪄 Shader art using webgpu
A tiny hardware-accelerated pixel frame buffer. 🦀
An experimental GPU compute-centric 2D renderer.
A minimal example of using Rust, wgpu, and egui without using eframe
Modern mid-level 2D graphics library
Cross-platform, safe, pure-rust graphics api.