Real Time Tracker
Project Overview
The Real-Time Tracker is a web-based application built using Node.js, Express, and Socket.io, designed to track users' locations in real-time. This project utilizes the browser's Geolocation API to capture the user's current location and update it on a live map interface. The application demonstrates how to use WebSockets to achieve real-time communication between the server and clients, ensuring that location updates are immediately reflected on the map.
Features
Technologies Used
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Node.js: Server-side JavaScript runtime used for building the backend of the application.
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Express.js: A web framework for Node.js that simplifies server creation and routing.
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Socket.io: A library that enables real-time, bi-directional communication between web clients and servers.
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EJS (Embedded JavaScript): A templating engine used to generate dynamic HTML content on the server side.
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Leaflet.js: An open-source JavaScript library used to build interactive maps.
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Geolocation API: A browser API used to get the geographical position of a user.
File Structure
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app.js: The main server file that sets up the Express server, Socket.io, and handles routing.
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views/index.ejs: The main HTML template that renders the map and includes the necessary scripts for the application.
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public/js/script.js: The client-side JavaScript that handles geolocation, WebSocket communication, and map updates.
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package.json: Contains the project metadata, including dependencies and scripts.
Installation and Setup
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Clone the Repository:
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Install Dependencies:
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Run the Server:
- Start the server by running the following command:
npm start
- The server will start on port 3000 by default. You can access the application by navigating to
http://localhost:3000
in your web browser.
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View Real-Time Tracking:
- Open the application in your web browser. The map will automatically update to show your current location. If multiple users are connected, you will see their locations as well.
Usage
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Real-Time Updates:
- As you move, your location is automatically sent to the server and broadcasted to all connected clients.
- Other users' locations will also appear on your map, updating in real-time as they move.
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Handling Disconnections:
- If a user disconnects, their location marker is removed from the map.
Future Enhancements
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User Authentication:
- Implement user authentication to track individual users by name or ID.
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Location History:
- Add a feature to display a user's movement history on the map.
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Custom Map Layers:
- Integrate additional map layers or styles for enhanced map visualization.
License
This project is licensed under the MIT License.