GPUComputationRender module for Three.js with ES6 compatibility
MIT License
optimized FXAA shader for ThreeJS
A threejs material that helps to make use of ShaderToy shader code on meshes
GLTF to JSX converter with WebP compression for textures
Boilerplate and utils for a fullscreen Three.js app
Create multi-pass shaders in ThreeJS, intuitively.
Portable 3D/WebXR component based on three.js
🌈 three.js starter based on OOP
🎮 Turns GLTFs into JSX components
Simplified and enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting,...
Three.js helper to easily create multi passes post processing effects.
A GPU-accelerated computing library for running physics simulations and other GPGPU computations ...
A shader is a program written in GLSL that runs on the GPU to determine how 3D objects are render...
🍰 Bake your Three.js shaders or materials into textures!
🔲 A collection of shader-related utilities for react-three-fiber
Prototype complex pipelines directly from a single shader by branching it into stages