A shader is a program written in GLSL that runs on the GPU to determine how 3D objects are rendered on the screen. ⁞|⁞ ⚪Three.js 🔵GLSL
Boilerplate and utils for a fullscreen Three.js app
🌈 three.js starter based on OOP
Three.js helper to easily create multi passes post processing effects.
Prototype complex pipelines directly from a single shader by branching it into stages
Set of experiments and extensions to THREE.js.
Import, inline (and compress) GLSL shader files
A threejs material that helps to make use of ShaderToy shader code on meshes
GPUComputationRender module for Three.js with ES6 compatibility
Extend Three.js standard materials with your own shaders!
Patches is a visual programming editor for building WebVR and WebGL experiences.
Realtime editor for creating webgl shaders
Vue component for adding GLSL to images. Example site: https://moonbow.netlify.app/
Learning using WebGL, Three.js and Babylon.js – articles, useful resources, courseware, personal ...
optimized FXAA shader for ThreeJS
🕺 Some cool ass iridescent effect