Immersive (VR) controls for Three.js
MIT License
First person controls for Three.js in ES6
Portable 3D/WebXR component based on three.js
Create a Three.js scene without the boilerplate
A WebXR framework for building the metaverse, powered by three.js and cannon-es
A camera control for three.js, similar to THREE.OrbitControls yet supports smooth transitions and...
Trackball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accur...
A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.
Mixed Reality Capture module for WebXR and Three.js
🕹️ A floating rigibody character controller
VR examples using @angular-three
Support hand controllers for Oculus, Vive, Windows Mixed Reality, Daydream, GearVR, and more by a...
Handy makes defining and recognizing custom hand poses in WebXR a snap!
JavaScript 3D UI library for three.js that supports touch screen, mouse, and XR hardware inputs
🧪 Mana Potion – Toolkit for JavaScript game development and interactive experiences (React, Vue, ...
Three.js first person controls, adapted from https://github.com/mrdoob/three.js/blob/master/examp...