Example of rendering and interacting with a hexagonal grid in hex engine.
This is an example repo showing how to create a grid of hexagon tiles in Hex Engine. The hexagon tiles change color when clicked on.
Big thanks to this post by red blob games for a nice breakdown of how to model and draw hexagonal grids.
To run a development webserver for your game locally:
npm start
To build a production version of your game for redistribution:
npm run build