đ§đžââī¸ Mundoko Maps đē
Hand made, automagical technology for mapping a fantasy city
âšī¸ Pre-alpha means this really isn't ready for public use but we'd love collaboration đ
For a typical "Getting Started" README head into ./Mundoko-Maps
for the code etc. đģ
Why 𧎠đŠâđ¨ đĒ
- Story based games benefits from half decent maps and locational consistency
- Personally I love drawing maps and creating an imaginary world
- Open-source means we can share knowledge, resources and all that good stuff
What đ âī¸ đ˛
Notes đ đ¨đŋâđģ đ
- This is a hobby project, practicing async, laid-back communication
- We're building software to supports people who want to hand-draw maps of their imaginary worlds
- And we're using the software to help us map our own fantasy world at maps.mundoko.world
- This system is designed to be compatible with Pathfinder and may well translate to Dungeons & Dragons and other table top RPGs
Tech Vision
A couple of pictures to help visualise who will use this tech and how the different parts of it will interact with one another
System context
Containers in the system
None of this has been built yet. It's still in the early days of ideation.