ReHUD

A custom overlay for RaceRoom Racing Experience built using Electron.NET.

GPL-3.0 License

Stars
20
ReHUD - Beta Version 0.8.0 Latest Release

Published by Yuvix25 9 months ago

New stuff:

  • Layout presets! Have a look here for more info.
  • Installer configuration
  • Choose which screen ReHUD should be displayed in
  • FPS cap
  • If there's only one car class in the session, show manufacturer logo instead of class logo in the relative

Bug fixes:

  • Fixed performance issues causing IPC message floods, leading to significant delays
  • Stopped radar from beeping when it's hidden
  • Moved logs to a separate messaging channel to prevent any chance that it will cause delays
  • Fix estimated laps left in the last lap of races set to have one extra lap after the clock shows zero
ReHUD - Beta Version 0.7.6

Published by Yuvix25 10 months ago

What's new:

  • Improved logging (more specifically - log flood protection)
  • Fixed bug with position bar dragging
  • Fixed bug with element scaling
  • Fixed bug where delta was missing when the game wasn't providing one
  • Performance improvements
  • Made the delta and relative data more accurate

Note that RaceRoom was recently updated, making old laptimes, fuel consumption and tire wear data obsolete. Make sure you delete both lapPointsData.json and userData.json from Documents/ReHUD.

ReHUD - Beta Version 0.7.5 - HotterFix

Published by Yuvix25 11 months ago

The last update had a major bug in replays, fixed now.
Additionally, I've also fixed a small bug in the all-time best element, and made the HUD nicer to edit when RaceRoom isn't running.

ReHUD - Beta Version 0.7.4 - HotFix™

Published by Yuvix25 11 months ago

Changes:

  • Move log file to documents directory (so that it won't be cleared on every ReHUD update).
  • Add completed laps element.
  • Basic log flood protection - should prevent HUD freezes, some relative issues, and hopefully other stuff too.
  • Implement some workarounds to try and reduce issues caused by a bug in RaceRoom's Shared Memory API - should prevent relative bugs.
  • Fix a small bug which caused the radar to beep for cars outside of its range (originated by v0.7.3-beta).
ReHUD - Beta Version 0.7.3

Published by Yuvix25 11 months ago

Ok, so this is a big one, here we go:

  • Added option to show delta on invalid laps
  • Added option to show delta relative to all-time best lap
  • Added pit stop timer
  • Added all-time best laptime element
  • Made the position bar size configurable
  • Changed the way totaled parts are displayed in the damage element
  • Show current laptime even when it's invalid
  • Bug fixes for the relative
  • Fix gears for electric cars and trucks
  • Fix fuel calculations for electric cars
  • Fix name display bug
  • Remove unused libraries
  • Improve logging
ReHUD - Beta Version 0.7.2

Published by Yuvix25 about 1 year ago

Changes:

  • Improved logging with source maps
  • Added strength of field element
  • Added tire wear per lap
ReHUD - Beta Version 0.7.1

Published by Yuvix25 about 1 year ago

Changes:

  • Added current laptime element
  • Bug fixes and code rewriting
ReHUD - Beta Version 0.7.0

Published by Yuvix25 about 1 year ago

What's new:

  • Position bar.
  • Rating and reputation are now shown in the relative.
  • More bug fixes for the relative, and also added a "Relative Safe Mode" option to the settings window. For more information join the RaceRoom Discord Server and ask about it in the #apps channel.

Tip: if you have any issues with the relative (for example: everything is 0.0), remove the lapPointsData.json file from Documents/ReHUD.
This version should hopefully fix such issues, but keep this tip in mind, just-in-case you have another relative issue in the future.

ReHUD - Beta Version 0.6.2

Published by Yuvix25 about 1 year ago

Changes:

  • Make some setting types automatic (choice, slider and toggle)
  • Show version in settings window
  • Fix bug with slider text input in settings
  • Improve window opening and clean code
ReHUD - Beta Version 0.6.1 - Hotfix

Published by Yuvix25 about 1 year ago

What changed:

  • Fuel to add element showing wrong data - fixed
  • Radar beep volume setting wasn't working - fixed
  • Fixed bug in position jump detection. Can cause severe issues with the relative, please update ASAP and remove the lapPointsData.json file from documents/ReHUD
ReHUD - Beta Version 0.6.0

Published by Yuvix25 about 1 year ago

Dev changes: Infrastructure improvements (migrate to TS, rewrite some stuff).

Other changes:

  • Show tire pressures
  • Make radar range adjustable
  • Fix bug where session time disappears when reaching 0
  • Fix element movement bugs
  • Fix relative bugs and save best lap so that it will be loaded as soon as you enter a session (and with it accurate deltas)
  • Fix bug where driver names have been corrupted
  • More general bug fixes
ReHUD - Beta Version 0.5.0

Published by Yuvix25 about 1 year ago

What's new:

  • Element hiding - finally possible!
  • Bug fixes - lots of them!
ReHUD - Alpha Version 0.4.2

Published by Yuvix25 over 1 year ago

Changes:

  • Fixed some bug with element rearrangement
  • Fixed bug where the position element wasn't showing up correctly in multiclass races
  • Other minor bug fixes

Note: previous HUD layouts will be obsolete. You will need to reset your layout, and manually rearrange it.

ReHUD - Beta Version 0.4.1

Published by Yuvix25 over 1 year ago

Changes:

  • Added auto update notifier
  • Bug fixes
ReHUD - Beta Version 0.4.0

Published by Yuvix25 over 1 year ago

What's included:

  • Live delta
  • Sector times
  • Relative OVERHAUL (still not complete though)
  • Session length estimation in laps
  • Show all HUD elements when editing
  • A LOT of bug fixes
ReHUD - Beta Version 0.3.1

Published by Yuvix25 over 1 year ago

Changes:

  • Radar now includes the new orientation and car width/length data
  • Added log file to help solving bugs occurring in production
ReHUD - Beta Version 0.3.0

Published by Yuvix25 over 1 year ago

Finally out of alpha! (As I feel like the HUD is now in a state where it's good enough to daily use on some less important races, but not quite good enough to use in Esports or other major events, so it will remain in beta for now)

Changes:

  • Radar - now available!
  • Relative bug fixes
  • Visual bug fixes
  • Added option to reset HUD layout back to default
ReHUD - Alpha Version 0.2.2

Published by Yuvix25 over 1 year ago

Instead of disabling the fuel calculator entirely when a fuel use multiplier is set for a session, the HUD will now save fuel data for such sessions, but it will be discarded once the session is over. This is a temporary fix until I change something in the user data file format, which will allow saving fuel data for sessions with different fuel multipliers separately.

ReHUD - Alpha Version 0.2.1

Published by Yuvix25 over 1 year ago

Small update, making gear lights flash when the pit limiter is active.

ReHUD - Alpha Version 0.2.0

Published by Yuvix25 over 1 year ago

Added settings window, which includes the option to choose between km/h and mp/h, and move/scale all hud elements!
See usage to get familiar with the new features.

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