Complete set of constants as specified in the WebGL, WebGL2 and extension spec.
MIT License
Complete set of constants as specified in the WebGL, WebGL2 and extension spec.
All constants have their original names prefixed with GL_
in order to namespace the constants and were directly ported from the documentation on the Mozilla Developer Network. In some cases the documentation describes duplicate cases such as UNSIGNED_BYTE
as both a data
type as well as a pixel
type. For that reason I've decided to prefix each with their type resulting in GL_DATA_UNSIGNED_BYTE
and GL_PIXEL_UNSIGNED_BYTE
.
My work is released under the MIT license.