2018_cis390ag

2D Unity Game developed by Simpson College students

GPL-3.0 License

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THE ROAD TO REAH

About the game

The Road to Reah is a course project for the Advanced Game Design class of Simpson College, Spring of 2018. Developed with the Unity Game Engine, Reah is a 2d side scrolling platformer aesthetically similar to the Fallout series with a survival component. This project is primarily student driven and designed to provide a working environment in which all involved learn and develop skills pertaining to game development.

For more on the game visit the Github wiki here

Author & Contributors

Instructor:

  • Dr. Paul Craven

Students:

  • Audrey LoVan

  • Braeden Ingersoll

  • Caleb Wolff

  • Drew Cummings

  • Elise Tauer

  • Erik Knouse

  • Issa Karadsheh

  • James Deaton

  • Josh Dietrich

  • Justin Hovey

  • Keegan Lamparek

  • Kyann Brown

  • Kyle Hovey

  • Matt Sebek

  • Nate Hayes

  • Nathan Hawkins

  • Ryan Hovey

  • Sam Law

How to build it

The game was developed using Unity ver:2017.3.1f1 personal or a like version. Scripting was done in various applications such as Monodevelop, sublime, and Microsoft Visual Studio. Artwork for the project was created in Aseprite.

Git Repository found here

Running it

Right now the game is incomplete. It is being developed for PC, Mac, Linux & standalone, an installation guide will be added when that information is finalized.

UPDATE ON COMPLETION OF GAME