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Published by i-saint over 6 years ago
Importer
Published by i-saint over 6 years ago
Importer
Exporter
Common
Published by i-saint over 6 years ago
Importer
Exporter
Published by i-saint over 6 years ago
Importer
Exporter
Common
Published by i-saint over 6 years ago
Published by i-saint over 6 years ago
Published by i-saint over 6 years ago
Published by Thomasch-unity3d almost 7 years ago
This package contains :
Refer to the commit messages for more details.
Published by jasonm-unity about 7 years ago
Added auto activation/deactivation of host GO when alembic clip is managed by a timeline track
Published by jasonm-unity about 7 years ago
added auto-activation option when alembic is played through a timeline clip
Published by jasonm-unity about 7 years ago
fixed lag when playing alembic from timeline.
Published by jasonm-unity over 7 years ago
fixed crash with alembic files containing no normals data
Published by jasonm-unity over 7 years ago
Published by jasonm-unity over 7 years ago
same as previous preview release, with added options to not apply UV/Normals/Tangents from file at each sample read: "Vertex extra data is static"
Published by jasonm-unity over 7 years ago
added import options, off by default: "Merge Vertices (experimental)"
when set to true, will share vertices between polygons when possible.
Note that, this an investigation into a potential optimization.
Seeing reductions, in some cases of 3-4x the number of vertices sent to the GPU.
But, merge process is single threaded and injects per un-merged vertex 2 hash table lookup's (overhead).
Only works in MS. Windows!
Published by jasonm-unity over 7 years ago
Will NOT work with prior releases of Unity, only 2017.1.0b3 and later.
Published by jasonm-unity over 7 years ago
Requires Unity 2017.1.0b2
Published by i-saint over 7 years ago
Published by jasonm-unity over 7 years ago