OTHER License
Golang SDK for Unity Gaming Services: https://unity.com/solutions/gaming-services
A Matchmaking with Multiplay Unity example project. Implements the Unity Matchmaking and Multipla...
Unity implementation of Decentraland Client
Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unit...
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to Game...
A collection of working examples of Unity Gaming Services.
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-p...
A small-scale cooperative game sample built on the new, Unity networking framework to teach devel...
The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrat...
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience...
A Unity project for building an immersive experience to facilitate interactive real-time 3D desig...
A first person multiplayer shooter example project in Unity
A collection of smaller Bitesize samples to educate in isolation features of Netcode for GamesObj...
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech...
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices