Fontainebleau demo
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrat...
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting...
A first person multiplayer shooter example project in Unity
Demo Project using the Universal RP from Unity3D
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech...
Simple HD RP project to showcase new Lit master node.
Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline
This project contains a collection of Custom Renderer examples. This will be updated as we refine...
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-p...
A curated list of awesome Unity assets, resources, and more.
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Unity remaster of the classic Sponza scene.
A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph f...
Showcase of Unity optimization techniques. Each demo includes a before & after.