Add an QTE command to fungus games
This is a command plugin which you can use along with fungus to do your own QTE scene.
This command plugin includes the following public variables which you can use to define your own QTE scene:
When the QTE begins, the command will display the GameObject from the Button Display on the screen, then the player needs to press the button of the QTE Button within the Count Timer. The size of the button will be decreased over time, in the end it will fully disappear from sight. The player should press the button before it disappears.
The code base is from here. I extend it to fungus and add several features which will be needed in the common QTE scenes.