This repository is no longer maintained.
A tool to create ragdolls easily in Unity by clicking on the bones you want to have rigidbodies, joints and collisions. You can build a complete ragdoll in under five minutes with this, useful if you use a lot of ragdolls and they also vary in shapes or anatomy.
This version also seems to have a bug with the gizmos for colliders, so they might not appear in the scene view. They still work, though.
Import
.Gann4Games
-> Tools
-> RagdollFactory
in the menu bar.You can delete the component once you're done, and add it again whenever you want to continue working on the ragdoll.
All tabs have three modes: Create
, Edit
and Delete
. You can change between them with the buttons found in the inspector.
Create
mode: Click on the bone you want to start creating a collider from, then click on the bone you want to end the collider in.Edit
mode: Click on the collider you want to edit, then change the values you need from the inspector window.Delete
mode: Click on the collider you want to delete.Create
mode: Click on the bone you want to start creating a joint from, then click on the bone you want to end the joint in. (The joint will be created on the second selected bone)Edit
mode: Click on the joint you want to edit, then change the values you need from the inspector window.Delete
mode: Click on the joint you want to delete.Create
mode: Click on the bone you want to create a rigidbody on.Edit
mode: Click on the rigidbody you want to edit, then change the values you need from the inspector window.Delete
mode: Click on the rigidbody you want to delete.