A decentralized audio playing system for Unity, designed for simplicity and built to scale!
MIT License
Rapidly build your game with multiple or various components and preset default settings
Collection of utility methods, design patterns, and extensions for Unity.
RMC Web3 Library. Depends on RMC Core Library
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Simple library for WAV encoding support for Unity (UPM)
RMC's best practices for Unity package structure and C# coding standards. It is a recommended sta...
A simple package for audio extensions and utilities for Unity (UPM)
This plugin extends the UnityEventDrawer to display runtime calls in the inspector.
Godot/Unity3D System Design Architecture
Unity Audio-Visualization Solution